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 Pirate NPC's

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PostSubject: Pirate NPC's   Pirate NPC's Icon_minitimeSat Nov 13, 2010 7:44 am

Name:Needless
Age:32
Height:6'2"
Weight:210 Lbs
Affiliations:Gasparde Pirates
Occupations:Pirate
Weapons:

He fights with a pair of sharp, extendable claw weapons, and uses his quick speed to get close in on his opponent for a lethal blow. He also possess a high amount of strength as he was able to stop a ship's pedal with one hand. With his strength and speed combined with his claw weapon makes him a tough fighter.

Appearance:

Pirate NPC's Needles

Power & Abilities:

Rokushiki

The Soru (剃, Shave?) allows the users to moves at extremely high speeds in order to avoid attacks, as well as to attack at higher speeds. It was revealed that the principle of this move was to kick off the ground at least ten (10) times in a blink of an eye

The Shigan (指銃, Finger Gun?) is a close-quarter combat technique, in which the user pushes their finger into a certain target at a very high speed, leaving a wound similar to a bullet wound, making guns unnecessary.

Shigan "Ouren" (指銃「黄蓮」, Finger Gun: "Yellow Lotus"?): Used by Lucci. This attack is simply a rapid-fire version of the normal Shigan technique that hits the enemy multiple times.

Tobu Shigan "Bachi" (飛ぶ指銃「撥」, Flying Finger Gun: "Plectrum"?): Used by Lucci. A projectile version of Shigan that fires sharp air bullets from the fingers,

Tobu Shigan "Hibachi" (飛ぶ指銃「火撥」, Flying Finger Gun: "Fire Plectrum"?): Used by Lucci. Same as Tobu Shigan: Bachi, except that it ignites the victim upon impact.

The Tekkai (鉄塊, Iron Mass?) hardens the users' muscles to the level of iron, in order to nullify damage taken from attacks.

Haki

Busōshoku Haki

Busōshoku Haki (Color of Armaments) is another form of Haki that allows the user to create a force similar to an invisible armor around themselves. This armor can protect the user from attacks and push aggressors away. Similar to Tekkai, precious few can overpower the defenses of a Busōshoku Haki-user, as demonstrated by Luffy striking Marigold hard enough with Gear 2 moves to send her reeling, and Kizaru piercing through Marco with his lasers; it is currently unknown as to what extent or to how long can a proficient user maintain this effect. With training, it can be further honed into a weapon with which to strike others
Attributes
Agility: 40
Strength: 70
Endurance: 70
Accuracy: 40
Devil Fruit: 0
Haki: 50

Name:Killer
Age:24
Height:6'0"
Weight:180
Affiliations:Kid Pirates
Occupations:Pirate
Epithet:Massacre Solider
Weapons:

Killer is seen using a pair of scythe-bladed weapons attached to his armbands, that are capable of spinning around or being used as hand scythes. These weapons can also be used to block other weapons, leaving the foe open for Killer to kick the enemy's flank, or other exposed areas. Combined with the agility he has so far displayed in combat, and the notion that he is not afraid to kill, he is a formidable foe

Appearance:

Pirate NPC's 215px-Killer

Power & Abilities:.
Swordsmanship

* Hiryuu Kaen - Flying Dragon Blaze: Using one sword wielded in his left hand with his right hand gripping his left wrist for support, Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then burst into flames from where they were slashed.

* Sai Kuru - Circling Rhino: Zoro holds his swords in front of him pointing up, like rhinoceros horns, and spins quickly.

* Nitou-Ryuu Iai: Rashoumon - Two Sword Style Draw and Resheath Technique: Castle Gate: A dual sword drawing technique so powerful it can split large obstacles in half. Zoro draws his sword, and sheaths it quickly, able to split a train carriage in half.

* Nana-Juu-Ni Pound Hou - Phoenix of the 72 Earthly Desires: Same principle as the 36 Pound Cannon. Holding his two swords horizontally above the shoulder , and then performs a circular swing that launches two air compressed projectiles spiraling towards the target.

Rokushiki

Soru - Shave: A technique in which the user moves at very high speeds in order to avoid attacks, as well as to attack at higher speeds. It was revealed that the principle of this move was to kick off the ground at least 10 times in the blink of an eye.

Haki

Busōshoku Haki (武装色, Color of Armaments) is another form of Haki that allows the user to create a force similar to an invisible armor around themselves.[2] This armor can protect the user from attacks and push aggressors away. Similar to Tekkai, precious few can overpower the defenses of a Busōshoku Haki-user, as demonstrated by Luffy striking Marigold hard enough with Gear 2 moves to send her reeling, and Kizaru piercing through Marco with his lasers; it is currently unknown as to what extent or to how long can a proficient user maintain this effect. With training, it can be further honed into a weapon with which to strike others,
Agility: 70
Strength: 40
Endurance: 40
Accuracy: 70
Devil Fruit: 0
Haki: 50

Name:Doma
Age:38
Height:6'3"
Weight:180 Lbs
Affiliations:Whitebeards Ally
Occupations:Captain
Epithet:Bohemian Knight
Weapons:

Two Fencer Swords
Monkey has a Flintlock Pistol

Appearance:

Pirate NPC's 250px-Doma

Power & Abilities:.

* Taka Nami - Hawk Wave: While airborne, creates a powerful gust of wind to knock opponents over.

* Sai Kuru - Circling Rhino: Zoro holds his swords in front of him pointing up, like rhinoceros horns, and spins quickly.

* Nitou-Ryuu Iai: Rashoumon - Two Sword Style Draw and Resheath Technique: Castle Gate: A dual sword drawing technique so powerful it can split large obstacles in half. Zoro draws his sword, and sheaths it quickly, able to split a train carriage in half.

* Nana-Juu-Ni Pound Hou - Phoenix of the 72 Earthly Desires: Same principle as the 36 Pound Cannon. Holding his two swords horizontally above the shoulder , and then performs a circular swing that launches two air compressed projectiles spiraling towards the target.

* Nigiri - Double Slash: A stance where two swords are held parallel so that the tips are pointing to his right or left side, this move is like a pre-requirement to perform: Tourou, Outourou, Hirameki, Samon and Maguma.

* Tourou - Climbing a Tower: Two air-based projectile slashes are sent upwards while jumping as Zoro swings his swords in an upward motion.

* Outourou - Reply Climbing a Tower: Two air-based projectile slashes are sent downwards while falling as Zoro swings his swords downwards, with the gravity complimenting the force of the attack.

* Hirameki - Flash: Two air-based projectiles are sent forward after swinging both swords from the left or right side

* Samon - Sand Drawing: Two air-based projectiles are sent diagonally down and to the left or right after swinging both swords from the left or right.

* Maguma - Demon Bear: A simple downward pound into the opponent with both swords.

* Hiryuu Kaen - Flying Dragon Blaze: Using one sword wielded in his left hand with his right hand gripping his left wrist for support, Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then burst into flames from where they were slashed.

* Hanauta Sanchou: Yahazu Giri - Three-Verse Humming: Arrow-Notch Slash: A technique in which the user seemingly instantly slashes an opponent at such a fast pace that it appears that they didn't attack at all. Only when a certain amount of time has passed, which is approximate to the time the user walks ten feet away or 3 steps or "verses" as the name suggests, does their opponent only realize the attack. It seems to employ elements of nstant sword-draw-and-resheath since it is generally initiated with the user moving towards the intended target with a naked blade and walks past them before sheathing it back. It is usually at this point that the victims start manifesting the effects of this high-speed attack.

* Gavotte Bond en Avant - Gavotte: Leap Forward: A sword thrusting technique in which the user propels himself forward in order to strike an opponent.

* Yōkazan - Dark Flame Slash: Saga launches a green-colored flaming projectile from the sword.

Haki

Busōshoku Haki

Busōshoku Haki (Color of Armaments) is another form of Haki that allows the user to create a force similar to an invisible armor around themselves. This armor can protect the user from attacks and push aggressors away. Similar to Tekkai, precious few can overpower the defenses of a Busōshoku Haki-user, as demonstrated by Luffy striking Marigold hard enough with Gear 2 moves to send her reeling, and Kizaru piercing through Marco with his lasers; it is currently unknown as to what extent or to how long can a proficient user maintain this effect. With training, it can be further honed into a weapon with which to strike others

Agility: 40
Strength: 100
Endurance: 50
Accuracy: 60
Devil Fruit: 0
Haki: 50
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PostSubject: Re: Pirate NPC's   Pirate NPC's Icon_minitimeSun Nov 14, 2010 2:16 pm

Name:Fisher Tiger
Age:53
Height:6'3"
Weight:230 Lbs
Affiliations:Sunny Pirates
Occupations:Former Captain
Epithet:"The Adventurer"

Appearance:

Pirate NPC's 240px-Tigerfisher

Power & Abilities:.

Fishman Karate

* Kaisoku: Harakudashigeri - Sea-Speed Stomach Drop Kick: An underwater attack, Kuroobi darts forward and uses that momentum to deliver a savage side kick to the opponent's stomach.

* Ka Ka Kakato Otoshi - Fire Flower Heel Drop: Done underwater, Kuroobi spins then hits his opponent with the heel of his foot.

* Kachiage Haisoku - Rising Thrust-Kick: Done underwater, an inner-sole kick to the chin of Kuroobi's opponent.

* Joudan Bakushou - High-Rank Exploding Palm: Done underwater, An open plam attack to the chin of Kuroobi's opponent.

* Kaimen Wari - Sea Surface Splitter: Using a karate chop, Kapoty can split the very ocean itself in order to send a shockwave to attack an enemy.

* Hyakumaigawara Seiken - Hundred Tile True Punch: A hard punch that can send an opponent flying. An attack so strong that it can break through 100 tiles.

* Senmaigawara Seiken - Thousand Tile True Punch: A much stronger version of the Hyaku Maigawara Seiken, An attack so strong it can break through 1000 tiles, and kill a human with one shot.

* Gosenmaigawara Seiken - Five Thousand Tile True Punch: A much stronger version of the Senmaigawara Seiken. It is a very powerful punch, able to knock out a Demon Guard in one strike. It is used like an uppercut, rather than a straight punch, sending the opponent flying skywards. It is fifty times stronger then Kuroobi's Hyakumaigawara Seiken and five times stronger then his Senmaigawara Seiken, and as such, break through five thousand tiles.

* Karakusagawara Seiken - Arabesque Tile True Punch: Jinbei punches at a fair distance from the intended target(s), so instead of the fist connecting, it releases a shock wave that sends them flying. The shock-waves aren't concentrated upon being released; but in exchange, it has a much wider area of effect.

* Gyojin Jūjutsu: Mizugokoro - Fishman Way of Yielding: Water Heart?: An underwater technique that Jinbei initiates by first performing a bowl-shaped gesture with his webbed hands (one hand over the other) while underwater right before giving the water itself around him a mighty yank; this allows Jinbei to physically grab and redirect currents as if he were manipulating cloth.

* Kairyū Ipponzeoi - Sea Current Lifter: An underwater technique performed after Mizugokoro. Jinbei heaves the current upward, where it erupts from the ocean surface as a towering stream of water.

* Yarinami - Spear Wave: A technique used on a body of water's surface. Jinbei heaves a spear-shaped burst of water with enough force to punch a hole in solid structures.

* Samehada Shōtei - Sharkskin Palm Block: A simple palm block with enough force behind it to slap away a sword swing from shadow-powered Gecko Moria.

* Samegawara Seiken - Shark Tile True Fist: A powerful straight punch that is strong enough to send shadow-powered Gecko Moria reeling.

Attributes

Agility: 25
Strength: 150
Endurance: 100
Accuracy: 25
Devil Fruit: 0
Haki: 0

Name:Bruce
Age:135
Height:Giant
Weight:Differs
Affiliations:Giant Pirate Warrior Band
Occupations:Pirate
Weapons:

Giant Pirate Sabre

Appearance:

Pirate NPC's 280px-Bruce

Power & Abilities:.

Mini Mini No Mi

He ate the Mini Mini no Mi, a Devil Fruit, that gives him the power to shrink himself.

Swordsmanship

* San-Juu-Roku Pondo Hou - Phoenix of the 36 Earthly Desires: This attack uses the air itself to slash the target from a distance. To initiate it, Zoro first holds one of his swords horizontally above the shoulder of his sword arm, and then performs a circular swing that launches the air compressed projectile spiralling towards the target, though he could just as well as perform it using any kinds of sword swings.

* Hiryuu Kaen - Flying Dragon Blaze: Using one sword wielded in his left hand with his right hand gripping his left wrist for support, Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then burst into flames from where they were slashed.

Yōkazan - Dark Flame Slash: Saga launches a green-colored flaming projectile from the sword.

* Yōja Gashūzan - Cursed Snake Fang Successive Strike: Saga transforms the Seven Stars Sword into a blue-flame snake and attacks with it, in which the snake bites the opponent several times.

Attributes

Agility: 30
Strength: 50
Endurance: 60
Accuracy: 40
Devil Fruit: 90
Haki: 0

Name:Puzzle
Age:19
Height:5'11"
Weight:160
Affiliations:Phoenix Pirates
Occupations:Captain
Epithet:"Phoenix Puzzle"
Weapons:

Large Chain

Attachable Weapons:

Dagger
Sickle
Metal Ball

Appearance:

Pirate NPC's 200px-Puzzle

Power & Abilities:.

He's Is extremely Proficient with his chain which is shown to be rather heavy. He can also attach weapons to the end of the chain to use in combination with his chain.

Martial Arts

Collier Coup - Neck Turnover: Another kick to the neck but this time Sanji does it whilst still on the ground.

Epaule Shoot - Shoulder Shoot: Sanji jumps into the air then brings his heel down on the opponent's shoulder.

* Poitrine - Breast Treader: A stabbing kick straight into the opponent's chest.

* Gigot - Shish Kebab Back Smash: Running at the opponent Sanji delivers a sweeping kick to the knee caps, the opponent is either send flying or slammed to the ground as a result.

* Joue Shoot - Cheek Shoot: Sanji leans forward and delivers a hard side kick to one of the opponent's cheeks.

Flanchet - Stomach: A simple kick to the opponent's stomach.

* Slice Shoot : A disarming attack where Sanji runs forward, jumps into the air and kicks the opponent's hand to do damage and knock a weapon from their hand.

Attributes

Agility: 100
Strength: 100
Endurance: 60
Accuracy: 40
Devil Fruit: 0
Haki: 0

Name:Albion
Age:28
Height:6'1"
Weight:180 lbs
Affiliations:Fake Straw Hat Pirates
Occupations:Pirate
Epithet:Gashed Albion
Weapons:

Massive Curved Sword
Straight Sword
3 Daggers
Flintlock Pistol

Appearance:

Pirate NPC's 250px-Albion

Power & Abilities:.

Gavotte Bond en Avant - Gavotte: Leap Forward: A sword thrusting technique in which the user propels himself forward in order to strike an opponent.

Polka Remise - Polka Continuation: A technique in which the user delivers several thrusts against an opponent. Visually, due to the user's speed, it looks as if they are thrusting with several swords.

Yōkazan - Dark Flame Slash: Saga launches a green-colored flaming projectile from the sword.

Chokkaku Hichō Bone Ōdorī - Right Angle Flying Bird: Large Bone Bird: T-bone slashes the air and propels a beam-shaped cut at the enemy. The cut is able to bounce off the air on sharp angular turns, and appears with a bird shaped head at the front of the cut.

* Ittō-Ryū Iai: Shishi Sonson - One Sword Style Draw and Resheath Technique: Lion's Song: Placing the sheathed sword upright and listening to the "breath" of his opponent, the attack rapidly unsheathes, attacks, and sheaths the sword. The cut is capable of cutting through steel.

* Hiryuu Kaen - Flying Dragon Blaze: Using one sword wielded in his left hand with his right hand gripping his left wrist for support, Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then burst into flames from where they were slashed.

* Taka Nami - Hawk Wave: While airborne, creates a powerful gust of wind to knock opponents over.

* Nitou-Ryuu Iai: Rashoumon - Two Sword Style Draw and Resheath Technique: Castle Gate: A dual sword drawing technique so powerful it can split large obstacles in half. Zoro draws his sword, and sheaths it quickly, able to split a train carriage in half.

Attributes

Agility: 40
Strength: 120
Endurance: 50
Accuracy: 60
Devil Fruit: 0
Haki: 0

Name:Coribou
Age:29
Height:6'5"
Weight:300 Lbs
Affiliations:Caribou Pirates
Occupations:Pirate
Epithet:Blood-Splattered Coribou
Weapons:

Large Shovel
Two Pirate Sabre's
Flintlock Pistol
Rifle

Appearance:
Pirate NPC's 200px-Coribou

Power & Abilities:

Hiryuu Kaen - Flying Dragon Blaze: Using one sword wielded in his left hand with his right hand gripping his left wrist for support, Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then burst into flames from where they were slashed.

Yōkazan - Dark Flame Slash: Saga launches a green-colored flaming projectile from the sword.

Chokkaku Hichō Bone Ōdorī - Right Angle Flying Bird: Large Bone Bird: T-bone slashes the air and propels a beam-shaped cut at the enemy. The cut is able to bounce off the air on sharp angular turns, and appears with a bird shaped head at the front of the cut.

Taka Nami - Hawk Wave: While airborne, creates a powerful gust of wind to knock opponents over.

Gavotte Bond en Avant - Gavotte: Leap Forward: A sword thrusting technique in which the user propels himself forward in order to strike an opponen

Chokkaku Hichō Bone Ōdorī - Right Angle Flying Bird: Large Bone Bird: T-bone slashes the air and propels a beam-shaped cut at the enemy. The cut is able to bounce off the air on sharp angular turns, and appears with a bird shaped head at the front of the cut.

Attributes

Agility: 10
Strength: 150
Endurance: 70
Accuracy: 40
Devil Fruit: 0
Haki: 0

Name:Caribou
Age:33
Height:6'0"
Weight:190 Lbs
Affiliations:Caribou Pirates
Occupations:Captain
Epithet:"Wet-Haired Caribou
Weapons:

Bombs
Double Flintlock Pistol
Spear

Appearance:

Pirate NPC's 200px-Caribou_The_Psycho

Power & Abilities:

Devil Fruit

Caribou ate an unnamed Logia-class Devil Fruit which allows him to become and control a thick, light-colored substance similar in appearance to the wax generated by Mr. 3's Doru Doru no Mi. He was shown using it to suffocate fake Sanji by encasing his head in a ball. He then used it to allow a cannonball fired by fake Sogeking to be absorbed harmlessly into his body.

As for now, this fruit hasn't shown any apparent weakness, aside from the standard Devil Fruit weaknesses.

Martial Arts

* Collier Coup - Neck Turnover: Another kick to the neck but this time Sanji does it whilst still on the ground.

Epaule Shoot - Shoulder Shoot: Sanji jumps into the air then brings his heel down on the opponent's shoulder.

Poitrine - Breast Treader: A stabbing kick straight into the opponent's chest.

Flanchet Shoot - Flank Shoot: Sanji kicks the opponent with a head on snap kick.

Slice Shoot : A disarming attack where Sanji runs forward, jumps into the air and kicks the opponent's hand to do damage and knock a weapon from their hand.

Attributes

Agility: 70
Strength: 70
Endurance:70
Accuracy: 50
Devil Fruit: 30
Haki: 0
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PostSubject: Re: Pirate NPC's   Pirate NPC's Icon_minitimeSun Nov 14, 2010 2:20 pm

Name:Shiki
Age:57
Height:6'1"
Weight:180 Lbs
Affiliations:Golden Lion Pirates
Occupations:Pirate Captain
Epithet:"Shiki the Golden Lion"
Weapons:

After the two swords became his new legs, he has shown to be able to send out air-based slashes by kicking with them, similar to the CP9 members' Rankyaku technique. The air-blades have a light-yellow/gold color-scheme, matching Shiki's epithet. He also combines his sword skills with his Fuwa Fuwa no Mi, such as slashing open a body of water and then levitating it to drown his opponents.

Appearance:

Pirate NPC's 300px-Shiki

Power & Abilities:.

* Shishi Odoshi (獅子威し, Menacing Lion?): Shiki uses his powers to break open the ground and fashion the debris into the shape of lion heads with which he then attacks the enemy with.

* Shishi Odoshi: Chimaki (獅子威し・地巻き, Menacing Lion: Ground Winding?): This appears to be a variation on the Shishi Odoshi technique, where the lion heads are part of a wave that crest high over their victims and then break directly over then, burying them in tons of dirt before compacting and shooting upwards in a massive column that rapidly condenses into a gigantic helix that is so solid that it prevents the opponent from moving any part of their body. This was first seen being used against the Straw Hat Pirates.

* Shishi Odoshi: Gosho Chimaki (獅子威し・御所地巻き, Menacing Lion: Imperial Palace Ground Winding?): This is simply a Shishi Odoshi that uses the snow-covered earth of Shiki's palace in order to attack his opponent.

* Zanpa (斬波, Wave Slicing?): Shiki uses his leg-swords to slice through a body of water, and then traps the opponent within the levitated water in an attempt to drown them. This was first seen being used against Monkey D. Luffy.

* Shishi Senjindani (獅子・千切谷, Lion: Thousand Cut Gorge?): While afloat in midair with the fruit's power, Shiki swings his leg-swords to launch a flurry of compressed air-based slashes at his opponent. This technique is similar to Kaku's Rankyaku: Ran. It is first seen being used against Luffy

Haki

Busōshoku Haki (武装色, Color of Armaments) is another form of Haki that allows the user to create a force similar to an invisible armor around themselves.[2] This armor can protect the user from attacks and push aggressors away. Similar to Tekkai, precious few can overpower the defenses of a Busōshoku Haki-user, as demonstrated by Luffy striking Marigold hard enough with Gear 2 moves to send her reeling, and Kizaru piercing through Marco with his lasers; it is currently unknown as to what extent or to how long can a proficient user maintain this effect. With training, it can be further honed into a weapon with which to strike others, like the Kuja's arrows. [11]

This type of Haki enhances the power of any attack, be it melee or ranged, and also allows the user to bypass the powers of a Devil Fruit user, striking the user's human body beneath whatever protection the Fruit may provide, even in the case of body-altering Devil Fruits such as Paramecia or Logia users.

Attributes

Agility: 130
Strength: 170
Endurance: 100
Accuracy: 150
Devil Fruit: 0
Haki: 50

Name:Porchemy
Age:43
Height:6'5"
Weight:250 lbs
Affiliations:Bluejam Pirates
Occupations:Pirate
Weapons:

Pirate Sabre
Spiked Glove
Flintlock Pistol

Appearance:

Pirate NPC's 220px-Porchemy

Power & Abilities:.

Yōkazan (Dark Flame Slash): Saga launches a green-colored flaming projectile from the sword.

Flying Dragon Blaze: Using one sword wielded in his left hand with his right hand gripping his left wrist for support (or vice-versa), Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then bursts into flames

Attributes

Agility: 10
Strength: 130
Endurance:120
Accuracy: 10
Devil Fruit: 0
Haki: 0

Name:Basil Hawkins
Age:24
Height:6'1"
Weight:180
Affiliations:Hawkins Pirates
Occupations:Captain
Epithet:The Magician
Weapons:

Normal Straight Sword

Appearance:

Pirate NPC's 275px-Hawkins

Power & Abilities:.

Devil Fruit

Basil Hawkins' as-of-yet unnamed Devil Fruit ability enables him to redirect any instances of physical damage inflicted upon him to another person using straw voodoo dolls, leaving him unharmed but forcing his victim to take damage amounting to what he would have. He was able to consecutively withstand a kick and a laser blast from Kizaru, the former having knocked him through a building. Whether Hawkins can directly choose who receives the damage is unknown. After bodily damage is taken, voodoo dolls that represent the people who took the damage are shed from his body, showing the effects of the attack. The Devil Fruit also enables him to transform into a giant scarecrow-like entity, resembling a giant voodoo doll, with metal nails functioning as claws/fingernails.

The weakness in this power is that the number of voodoo dolls that Basil keeps on his person is finite. This is noted when he told Kizaru that it was unwise for him to fight with a mere ten "men" (voodoo dolls). This implies that he can hold a larger number if need be. Each attack corresponds to a single doll, so if he is hit more times than he has dolls to redirect the damage, he becomes just as vulnerable as an ordinary human. Rapid fire attacks and attacks that come in quick succession are especially potent against Hawkins. This is seen when Kizaru simply fired lasers through his straw form at a rapid pace, burning through his remaining eight dolls in a matter of seconds. It also seems that the dolls' ability to transfer damage is limited only to bodily injury, as shown when Kizaru blinded Basil using intense light.

His scarecrow form also presents a significant weakness. Though the form grants him greater strength and attack capabilities, the basics of his Devil Fruit still apply. This means that using the form provides his enemies with a much larger target, making it that much easier to exhaust his supply of voodoo dolls through repeat damage. He also seems to revert to human form upon running out of dolls in battle, though this may be a conscious decision.

* Gōma no Sō (降魔の相, Devil Conquering Phase): Hawkins transforms into a giant scarecrow-like entity. He also resembles a voodoo doll seemingly made from straw, with metal nails functioning as claws/fingernails. According to Kizaru, it boosts Hawkins' defensive power. However, his Devil Fruit is not a Logia (as noted by Kizaru), so he is still as vulnerable to damage as he is in human form, just with greater offensive capabilities.[3] This was first seen used in the battle against Admiral Kizaru. This is called Demon Face in the Viz Manga and Demon Conquering Phase in the FUNimation subs

Haki

Busōshoku Haki

Busōshoku Haki (Color of Armaments) is another form of Haki that allows the user to create a force similar to an invisible armor around themselves. This armor can protect the user from attacks and push aggressors away. Similar to Tekkai, precious few can overpower the defenses of a Busōshoku Haki-user, as demonstrated by Luffy striking Marigold hard enough with Gear 2 moves to send her reeling, and Kizaru piercing through Marco with his lasers; it is currently unknown as to what extent or to how long can a proficient user maintain this effect. With training, it can be further honed into a weapon with which to strike others, like the Kuja's arrows.

This type of Haki enhances the power of any attack, be it melee or ranged, and also allows the user to bypass the powers of a Devil Fruit user, striking the user's human body beneath whatever protection the Fruit may provide, even in the case of body-altering Devil Fruits such as Paramecia or Logia users.

Attributes

Agility: 50
Strength: 40
Endurance:50
Accuracy: 20
Devil Fruit: 90
Haki: 50

Name:Bluejam
Age:41
Height:6'3"
Weight:230 lbs
Affiliations:Bluejam Pirates
Occupations:Captain
Weapons:

Pirate Saber
Flintock Pistol
Rifle

Appearance:

Pirate NPC's Bluejam

Power & Abilities:.

He was seen wielding a flintlock when shooting Porchemy to death and also wielded a rifle during the arson of the Gray Terminal. He was later armed with a long, standard pirate sabre, which he seemed quite proficient in wielding, as he was able to draw it and parry Curly Dadan's attack in mere seconds. But his most impressive feat is certainly his strong will: he appeared unaffected by Ace's burst of Haki, while his entire crew fainted.

* Chokkaku Senkō Bōn Sowāru (Right Angle Flash: Bone Slash): T-Bone first makes a right angle cut in the air with his sword, and then swings it, sending a rectangular cut forward. This makes a clean, rectangular cut on whatever it hits.

* Chokkaku Hichō Bōn Ōdorī (Right Angle Flying Bird: Large Bone Bird): T-Bone slashes the air and propels a beam-shaped cut at the enemy. The cut is able to bounce off the air on sharp angular turns, and appears with a bird shaped head at the front of the cut.

Yōkazan (Dark Flame Slash): Saga launches a green-colored flaming projectile from the sword.

Hiryū Kaen (Flying Dragon Blaze): Using one sword wielded in his left hand with his right hand gripping his left wrist for support (or vice-versa), Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then bursts into flames

Haki

Kenbunshoku Haki (Color of Observation) is a form of Haki that allows the user to sense the presence of others, even if they are concealed from view or too far to see naturally. When using this type of Haki, one can predict an opponent's moves shortly before they make them, thereby making the attack that much easier to evade. This prediction appears to the user as an image or brief "premonition" of what the opponent will do in the user's mind's eye, and the damage the user will take if the attack "hits" for real. It appears that the more killer intent the enemy has the easier they are to predict, though more skilled users can predict future moves regardless of whether there are ambient murderous intents or not.

Attributes

Agility: 50
Strength: 95
Endurance: 95
Accuracy: 50
Devil Fruit: 0
Haki: 10

Name:Eustass Kid
Age:21
Height:5'11"
Weight:170 lbs
Affiliations:Kid Pirates
Occupations:Captain
Epithet:Eustass "Captain" Kid

Appearance:

Pirate NPC's 225px-Kid

Power & Abilities:

Kid possesses a Devil Fruit power connected to magnetism. This is first revealed as he reflects a Marine cannonball back towards the shooters. Later, he used his power to levitate hundreds of metallic weapons from attacking Marines and various metal objects from all over the Auction House, which gathered and connected to his right hand, taking the shape of a giant arm much like Luffy's Gear Third, which possesses a hand and fingers. It is unknown if the firearms connected to his metal arm can fire at his whim or not.[8] In the anime and Unlimited Cruise game, Kid can also launch compressed bullets of scrap metal at his opponent at high speed.

When using his Devil Fruit ability purple electrical sparks emit from his hands, so his ability may actually stem from electromagnetism.

The main weakness of the fruit seems to be its dependence from the surrounding environment, which must contain metal in order for the fruit's powers to be used (though this weakness has yet to be exploited). Other than that, it is also weak against the standard Devil Fruit weaknesses.

* Repel (反発(リペル), Riperu): Kid repels any metallic material in his vicinity in a chosen direction, in effect working like a catapult. This attack was first seen at the Human Auction House where he repelled a Marine cannonball at high speed back towards the attackers.

Haki

Busōshoku Haki (Color of Armaments) is another form of Haki that allows the user to create a force similar to an invisible armor around themselves. This armor can protect the user from attacks and push aggressors away. Similar to Tekkai, precious few can overpower the defenses of a Busōshoku Haki-user, as demonstrated by Luffy striking Marigold hard enough with Gear 2 moves to send her reeling, and Kizaru piercing through Marco with his lasers; it is currently unknown as to what extent or to how long can a proficient user maintain this effect. With training, it can be further honed into a weapon with which to strike others, like the Kuja's arrows.

This type of Haki enhances the power of any attack, be it melee or ranged, and also allows the user to bypass the powers of a Devil Fruit user, striking the user's human body beneath whatever protection the Fruit may provide, even in the case of body-altering Devil Fruits such as Paramecia or Logia users.

Attributes

Agility: 95
Strength: 140
Endurance: 140
Accuracy: 95
Devil Fruit: 90
Haki: 50

Name:Oars
Age:Zombie
Height:300 ft
Weight:1500 Lbs
Affiliations:Gekko Moriah
Occupations: Zombie #900
Epithet: "The Devil"

Appearance:

Pirate NPC's 300px-Ozz

Power & Abilities:.

Oars is an extremely strong beast by himself. With Luffy's shadow animating him, he becomes even more powerful. While he is capable of performing Luffy's signature moves, he alone however cannot stretch his limbs like Luffy does with the aid of his Devil Fruit powers. Though Oars can make up for his inability to stretch by the sheer size of his limbs, he is able to stretch with the aid of Gekko Moriah. While he is able to stretch to a point that can be more versatile than rubber with Moriah's help, Oars' body however overall still doesn't match the full attributes of Luffy's Devil Fruit powered body. He cannot perform any Gear techniques. Basically, he can stretch with Moriah's help but his body is still susceptible to attacks that a Gomu Gomu human can normally withstand, such as physical blows and lightning. Despite his size being much larger than even average giants, he has surprising speed, capable of avoiding several attacks from the Straw Hat Crew with his agility. He also has his own Gomu Gomu no technique called Gomu Gomu no Shirimochi (ゴムゴムの尻モチ (しりモチ), Rubber Rubber Butt Stomp), that Luffy doesn't have in his inventory of Devil Fruit based moves at all, which involves his large rear.

Since Oars is a Zombie, he is immune to pain. However, he still naturally flinches when he is attacked (until he realized his immunity to pain). Chopper also points out that since Oars can't feel pain, he won't know which parts of his body are damaged. If his bones and nerves are badly damaged or destroyed, Oars can't move.

Attributes

Agility: 50
Strength: 200
Endurance: 150
Accuracy: 50
Devil Fruit: 0
Haki: 0

Name: Shilew
Age: 35/40
Height: around 350 cms
Weight: around 150 kg
Affiliations: Blackbeard Pirates
Occupations: Pirate
Epithet: Shiliew of the Rain
Weapons: Sword
Appearance:

Pirate NPC's 250px-Shiryuu_Silhouette

Power & Abilities:.

As the former Chief Guard of Impel Down, Shiliew had command over lower ranking employees of the fortress. However, due to him abusing the power of his station, he was stripped of his rank and privileges.

His strength is also said to be comparable to the Chief Warden Magellan. However, since Magellan's work hours are limited by his diarrhea, Shiliew is considered more dangerous.[1] Despite this, Magellan was still able to suppress Shiliew and place him in a cell in Level 6.

Shiliew is a master swordsman and is extremely proficient with a sword. Once released from his death row cell, Shiliew was given his sword back and killed his fellow Impel Down officers in a split second. He has shown himself to possess immense superhuman endurance; this is best demonstrated by taking a direct hit from Sengoku's shockwave in his buddha form, being sent a great distance, and then getting up with only a small amount of trouble.

His strength is said to be comparable to the Chief Warden Magellan. Shiliew is a master swordsman and is extremely proficient with a sword. He has shown himself to possess immense superhuman endurance; this is best demonstrated by taking a direct hit from Sengoku's shockwave in his buddha form, being sent a great distance, and then getting up with only a small amount of trouble.

* Chokkaku Senkō Bōn Sowāru : T-Bone first makes a right angle cut in the air with his sword, and then swings it, sending a rectangular cut forward. This makes a clean, rectangular cut on whatever it hits. In the Viz Manga, this is called Right Angle Flash...!! Bone Soir. The name of this technique is a pun on T-Bone's name and French for good evening, 'bon soir'.

* Chokkaku Hichō Bōn Ōdorī : T-Bone slashes the air and propels a beam-shaped cut at the enemy. The cut is able to bounce off the air on sharp angular turns, and appears with a bird shaped head at the front of the cut. In the Viz Manga, this is called Right Angle Flying Bird Bone... Bird of Prey.

Ittōryū Iai: Shishi Sonson : Placing the sheathed sword upright and listening to the "breath" of his opponent, the attack rapidly unsheathes, attacks, and sheaths the sword.

Hiryū Kaen (Flying Dragon Blaze): Using one sword wielded in his left hand with his right hand gripping his left wrist for support (or vice-versa), Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then bursts into flames

Hanauta Sanchō: Yahazu Giri (鼻唄三丁:矢筈斬り, Three-Verse Humming: Arrow-Notch Slash?): A technique in which the user slashes an opponent at such a fast pace that it appears that they didn't attack at all (in fact, to the casual observer it would look like the user simply walked past the victim). Only when a certain amount of time has passed, which is approximate to the time the user walks ten feet away, or three steps (verses, as the name suggests), does their opponent only realize the attack

Aubade Coup Droit : A thrusting technique with the sword that apparently creates a highly compressed blast of air with enough power to burst its way through a thick wall as if fired from a gun.

Gavotte Bond en Avant : A sword thrusting technique in which the user propels himself forward in order to strike an opponent.

Polka Remise: A technique in which the user delivers several thrusts against an opponent

Haki

Busōshoku Haki (Color of Armaments) is another form of Haki that allows the user to create a force similar to an invisible armor around themselves.This armor can protect the user from attacks and push aggressors away. Similar to Tekkai, precious few can overpower the defenses of a Busōshoku Haki-user, as demonstrated by Luffy striking Marigold hard enough with Gear 2 moves to send her reeling, and Kizaru piercing through Marco with his lasers; it is currently unknown as to what extent or to how long can a proficient user maintain this effect. With training, it can be further honed into a weapon with which to strike others, like the Kuja's arrows.

This type of Haki enhances the power of any attack, be it melee or ranged, and also allows the user to bypass the powers of a Devil Fruit user, striking the user's human body beneath whatever protection the Fruit may provide, even in the case of body-altering Devil Fruits such as Paramecia or Logia users.

Rokushiki

The Geppou (Moon Step) allows the users to actually jump off the air itself, allowing them to stay in the air for much longer than usual. CP9 members can use this technique to cross great distances without ever touching the ground, or set themselves up for swift, aerial attacks

The Soru (Shave) allows the users to moves at extremely high speeds in order to avoid attacks, as well as to attack at higher speeds. It was revealed that the principle of this move was to kick off the ground at least ten (10) times in a blink of an eye


Agility: 50
Strength: 70
Endurance: 50
Accuracy: 50
Devil Fruit: 0
Haki: 50
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Pirate NPC's Empty
PostSubject: Re: Pirate NPC's   Pirate NPC's Icon_minitimeSun Nov 14, 2010 2:25 pm

Name: Sanjuan Wolf
Age: +100 years
Height: +10 meters
Weight: +500 kg
Affiliations: Blackbeard pirates
Occupations: Pirate
Epithet: Great Battleship//Colossal Battleship
Weapons:
Giant Sabre

Appearance:

Pirate NPC's Suan_juan_wolf

Power & Abilities:.

As a giant, he shares their attributes, including Super Human Strength.

Attributes

Agility: 10
Strength: 150
Endurance: 100
Accuracy: 10
Devil Fruit: 0
Haki: 0

Name: Oars Jr.
Age: Unknown
Height: 20'6"
Weight: 1.525 lbs
Affiliations: Whitebeard Ally
Occupations: Captain, Pirate
Epithet: "Little Oars Jr"
Weapons: Sword

Appearance:
Pirate NPC's 274px-Oars_Jr._Anime.

Power & Abilities:.
As a giant of immense size, Little Oars Jr. has incredible strength, enough to lift both Marine battleships and one of Whitebeard's paddle ships and throw them, the first for destruction, and the second as a way of helping his allies to enter the Plaza. Little Oars Jr. also has immense stamina and pain tolerance: he sustained injuries from three Shichibukai, incoming Marine and the Marines' artillery without once losing his resolve to save Ace, and standing back on his feet after a short time. Ordinary cannon fire seems to have little effect on him. He was able to beat Vice-Admiral Lacroix effortlessly and it took an enormous amount of damage for him to loss conscience and pass out.

Weapon:
Little Oars Jr. carries around a gigantic sword fitting his size. It has a broad blade with a single cutting edge, and a long hilt with a red hilt-wrapping. When not in use, it's seen resting on its owner's right hip, suggesting that Little Oars Jr. is left-handed, or even ambidextrous. When in his hands, the sword becomes a terrifying weapon, as the sheer force behind his blows can shatter most any other weapon, including those wielded by other giants.

Hakoku ( Warrior Nation): Putting all of their strength into it, Dorry and Broggy each call upon Elbaf's "warrior code", and slash their weapons at the ocean, creating two "air cannon" beams that will slice through anything in their path, even the ocean itself. However, the amount of power needed for this attack proved to be too much for the giants' rusty weapons, so both Dorry's sword and Broggy's axe shattered.

Chokkaku Senkō Bōn Sowāru (Right Angle Flash: Bone Slash): T-Bone first makes a right angle cut in the air with his sword, and then swings it, sending a rectangular cut forward. This makes a clean, rectangular cut on whatever it hits.

Chokkaku Hichō Bōn Ōdorī (Right Angle Flying Bird: Large Bone Bird): T-Bone slashes the air and propels a beam-shaped cut at the enemy. The cut is able to bounce off the air on sharp angular turns, and appears with a bird shaped head at the front of the cut.

Attributes

Agility: 10
Strength: 150
Endurance: 130
Accuracy: 10
Devil Fruit: 0
Haki: 0

Name: Makugai
Age: 61
Height: 6'11"
Weight: 225 lbs
Affiliations: Whitebeard Ally
Occupations: Captain, Pirate
Epithet: "Thunder Lord"
Weapons: Single Sword

Appearance:
Pirate NPC's 260px-Makugai

Power & Abilities:.
Makugai has managed to make himself an infamous reputation in the New World, and has managed to ally himself with Whitebeard.

Weapon:
Makugai seems to be a swordsman, although his exact level of ability remains unknown, however it is presumed quite high. He was somehow able to channel electricity through his blade.

Hanauta Sanchō: Yahazu Giri (Three-Verse Humming: Arrow-Notch Slash?): A technique in which the user slashes an opponent at such a fast pace that it appears that they didn't attack at all (in fact, to the casual observer it would look like the user simply walked past the victim). Only when a certain amount of time has passed, which is approximate to the time the user walks ten feet away, or three steps (verses, as the name suggests), does their opponent only realize the attack. It seems to employ elements of iai (instant sword-draw-and-resheath) since it is generally initiated (though not always) with the user moving towards the intended target(s) with a naked blade and walks past them before sheathing it back. It is usually at this point that the victims start manifesting and feeling the effects of this high-speed attack. The actual attack its self is however seen clearly due to the speed it implemented. The technique is highly versatile, since with it, the user can slash multiple targets at once and if they so wish, the damage they inflict can be as fatal or as incapacitating as they like. The latter was performed by Ryuuma using the back edge of his Shuusui.

"Requiem la Banderole" and was a fast cutting technique that learned from his kingdom's "Assault Squad". It was nicknamed it's current name by his comrades and was praised by them. This was first seen being used by its original practitioner, Brook, against Talleran. Its original name comes from "Requiem" being a type of song sung during funerals and "Banderole" being not only a type of small flag or streamer used by knights in heraldry, but also as a reference to the fencing move Coup de Banderole, when the attacks performs a lateral slash against the opponent's chest, leaving a "stream" mark, hence the name banderole.

Aubade Coup Droit (Dawn Serenade: Right-Handed Strike): A thrusting technique with the sword that apparently creates a highly compressed blast of air with enough power to burst its way through a thick wall as if fired from a gun. Powerful as it is, it could just as easily be countered by a similar attack as demonstrated by Zoro with his Pound Ho. "Aubade" is a poem or song of or about lovers separating at dawn. "Coup Droit" means right handed strike in French.

Prelude: Au Fer (Pureryūdo Ofueru?, Prelude: After): A technique in which the user slashes an opponent's weapon almost instantaneously. Apparently intended to disarm the opponent by destroying whatever weapon they might be wielding at close range. "Au Fer" comes from the fencing term "Attaque Au Fer" which is a basically attacking an opponent after hitting their sword with one's own.

Gavotte Bond en Avant (Gabotto Bonnaban?, Gavotte: Leap Forward): A sword thrusting technique in which the user propels himself forward in order to strike an opponent. As demonstrated by Brook, this, move can be done even at mid-air. "Gavotte" comes from Gavotte, a fast-paced French folk dance. "Bond en Avant" is French for "Leap Forward" and is a technique in fencing, usually used to propel oneself to their opponent to attack.

Polka Remise (Poruka Rumīzu?, Polka Continuation): A technique in which the user delivers several thrusts against an opponent. Visually, due to the user's speed, it looks as if they are thrusting with several swords. When used by Ryuuma, a barrage of compressed air bullets are launched at the opponent.

Nemuriuta Flanc (Nemuriuta Furan?, Lullaby Parry): A technique wherein the user swipes his weapon over a violin like a fiddle and plays a soothing melody which makes the user's enemies fall asleep. This allows him to score a free hit on the sleeping enemies. The main drawback however is that allies of the user are also susceptible to falling asleep as well. "Nemuriuta" is Japanese for "lullaby", and "Flanc" is a parrying technique in fencing (Parade de Flanc), where the fencer moves his sword, hand, elbow, and upper arm in a wave/arc movement upto sholder level with the swords edge facing to the right. So Brook's sword carries the "lullaby parry" song on its sword edge, like a violinists' bow, and creating a sleep-inducing soundwave.

Chokkaku Senkō Bōn Sowāru (Right Angle Flash: Bone Slash): T-Bone first makes a right angle cut in the air with his sword, and then swings it, sending a rectangular cut forward. This makes a clean, rectangular cut on whatever it hits.

Chokkaku Hichō Bōn Ōdorī (Right Angle Flying Bird: Large Bone Bird): T-Bone slashes the air and propels a beam-shaped cut at the enemy. The cut is able to bounce off the air on sharp angular turns, and appears with a bird shaped head at the front of the cut.

Attributes

Agility: 100
Strength: 100
Endurance: 50
Accuracy: 50
Devil Fruit: 0
Haki: 0

Name: Vista
Age: 55
Height: 7'10"
Weight: 320 lbs
Affiliations: Whitebeard Pirates
Occupations: 5th Division Commander, Pirate
Epithet: "Flower Sword"
Weapons: Two Swords

Appearance:
Pirate NPC's 250px-Vista

Power & Abilities:.
He has incredible strength and reflexes and is also able to move very fast since he immediately backed up Luffy against Dracule Mihawk. He was capable of deflecting an attack from an axe-wielding giant, as well as easily slice down cannonballs in midair.

Weapon:
Vista wields two swords, a pair of similar-looking sabers with purple hilts that are visibly distinguishable from another by their different sheaths attached to his waist. In the anime, some of his attacks generate red flower petals (in a similar way pink flower petals materialize whenever Nico Robin uses her abilities), which befits his epithet "Flower Sword". In the anime, Vista has so far only produced rose petals, but mentioned that he could produce other types of flower petals as well.

Rose Rondo: Vista jumps backwards and swings his swords, launching several red rose petals that fly towards the opponent. The effect of the rose petals remains unknown as the attack was blocked.

Hanauta Sanchō: Yahazu Giri (Three-Verse Humming: Arrow-Notch Slash?): A technique in which the user slashes an opponent at such a fast pace that it appears that they didn't attack at all (in fact, to the casual observer it would look like the user simply walked past the victim). Only when a certain amount of time has passed, which is approximate to the time the user walks ten feet away, or three steps (verses, as the name suggests), does their opponent only realize the attack. It seems to employ elements of iai (instant sword-draw-and-resheath) since it is generally initiated (though not always) with the user moving towards the intended target(s) with a naked blade and walks past them before sheathing it back. It is usually at this point that the victims start manifesting and feeling the effects of this high-speed attack. The actual attack its self is however seen clearly due to the speed it implemented. The technique is highly versatile, since with it, the user can slash multiple targets at once and if they so wish, the damage they inflict can be as fatal or as incapacitating as they like. The latter was performed by Ryuuma using the back edge of his Shuusui.

Aubade Coup Droit (Dawn Serenade: Right-Handed Strike): A thrusting technique with the sword that apparently creates a highly compressed blast of air with enough power to burst its way through a thick wall as if fired from a gun. Powerful as it is, it could just as easily be countered by a similar attack as demonstrated by Zoro with his Pound Ho. "Aubade" is a poem or song of or about lovers separating at dawn. "Coup Droit" means right handed strike in French.

Prelude: Au Fer (Pureryūdo Ofueru?, Prelude: After): A technique in which the user slashes an opponent's weapon almost instantaneously. Apparently intended to disarm the opponent by destroying whatever weapon they might be wielding at close range. "Au Fer" comes from the fencing term "Attaque Au Fer" which is a basically attacking an opponent after hitting their sword with one's own.

Gavotte Bond en Avant (Gabotto Bonnaban?, Gavotte: Leap Forward): A sword thrusting technique in which the user propels himself forward in order to strike an opponent. As demonstrated by Brook, this, move can be done even at mid-air. "Gavotte" comes from Gavotte, a fast-paced French folk dance. "Bond en Avant" is French for "Leap Forward" and is a technique in fencing, usually used to propel oneself to their opponent to attack.

Polka Remise (Poruka Rumīzu?, Polka Continuation): A technique in which the user delivers several thrusts against an opponent. Visually, due to the user's speed, it looks as if they are thrusting with several swords. When used by Ryuuma, a barrage of compressed air bullets are launched at the opponent.

Nemuriuta Flanc (Nemuriuta Furan?, Lullaby Parry): A technique wherein the user swipes his weapon over a violin like a fiddle and plays a soothing melody which makes the user's enemies fall asleep. This allows him to score a free hit on the sleeping enemies. The main drawback however is that allies of the user are also susceptible to falling asleep as well. "Nemuriuta" is Japanese for "lullaby", and "Flanc" is a parrying technique in fencing (Parade de Flanc), where the fencer moves his sword, hand, elbow, and upper arm in a wave/arc movement upto sholder level with the swords edge facing to the right. So Brook's sword carries the "lullaby parry" song on its sword edge, like a violinists' bow, and creating a sleep-inducing soundwave.

Swallow Bond en Avant (Hien Bonnaban?, Swallow Leap Forward): An aerial version of Gavotte Bond en Avant. This is an attack where Brook first positions himself in mid-air several feet above his target and then performs a descending Bond En Avant spinnng downwards in an attempt to spear his target. Like Zoro's Shishi Sonson, this technique managed to tear its way through a Pacifista's outer covering, but not the armor beneath it, and left significantly-less damage then Zoro's Shishi Sonson.

Taka Nami (Hawk Wave): While airborne, creates a powerful gust of wind to knock opponents over. First used to wipe out some Baroque Works agents at Whiskey Peak.

Sai Kuru (Circling Rhino): Zoro holds his swords in front of him pointing up, like rhinoceros horns, and spins quickly.

Nitōryū Iai: Rashōmon (Two Sword Style Draw and Resheath Technique: Castle Gate): A dual sword drawing technique so powerful that it can split large obstacles in half. Zoro draws his swords, and sheaths them quickly, able to split a train carriage in half. Built in the year 789, the Rashōmon, or Castle Gate was arguably the grandest and most famous gate in Kyoto. The name of this move probably comes from the double-gate/double-sword connotation, as well as being the 'grandest move' in his nitō-ryū lineup.

Nanajūni Pound Hō (Phoenix of the 72 Earthly Desires 72 Pound Phoenix/Cannon): Same principle as the 36 Pound Cannon. Holding his two swords horizontally above the shoulder, and then performs a circular swing that launches two air compressed projectiles spiraling towards the target instead of one, making it twice as powerful.

Nigiri (Double Slash): A stance where two swords are held parallel so that the tips are pointing to his right or left side, this move is like a pre-requirement to perform: Tourou, Outourou, Hirameki, Samon and Maguma.

Tōrō (Climbing a Tower): Two air-based projectile slashes are sent upwards while jumping as Zoro swings his swords in an upward motion.

Ōtōrō (Reply Climbing a Tower): Two air-based projectile slashes are sent downwards while falling as Zoro swings his swords downwards, with the gravity complimenting the force of the attack.

Hirameki (Flash): Two air-based projectiles are sent forward after swinging both swords from the left or right side.

Samon (Sand Drawing): Two air-based projectiles are sent diagonally down and to the left or right after swinging both swords from the left or right.

Maguma (Demon Bear): A simple downward pound into the opponent with both swords.

Dai Gekken (Great Fencing Sword): Zoro carves two of his swords on Franky's heavy nunchaku and hit the opponent with it.

Attributes

Agility: 150
Strength: 200
Endurance: 130
Accuracy: 150
Devil Fruit: 0
Haki: 0

Name: Ryuuma
Age: Unknown
Weight: 155 lbs
Height: 6"8"
Affiliations: Gekko Moriah
Occupations: Zombie General
Epithet: Ryuuma the King
Weapons: Meitou Shuusui

Appearance:
Pirate NPC's 250px-Ryuuma

Power & Abilities:
Ryuuma was a swordsman of great skill. In life, his swordsmanship skills resembled a mix of Japanese style Kenjutsu and Battojutsu. His skill with the sword was so great that he was capable of slicing through copper. Because of this, he was renowned as the strongest swordsman in the world of his time. Due to this also, Ryuuma was also called, especially by those he saved, the King, the swordsman who carries the world's greatest "Warrior's Soul" .

Weapon: Meitou Shuusui

"Fencing style"

Hanauta Sanchō: Yahazu Giri: A technique in which the user slashes an opponent at such a fast pace that it appears that they didn't attack at all (in fact, to the casual observer it would look like the user simply walked past the victim). Only when a certain amount of time has passed, which is approximate to the time the user walks ten feet away, or three steps (verses, as the name suggests), does their opponent only realize the attack. It seems to employ elements of iai (instant sword-draw-and-resheath) since it is generally initiated (though not always) with the user moving towards the intended target(s) with a naked blade and walks past them before sheathing it back. It is usually at this point that the victims start manifesting and feeling the effects of this high-speed attack. The actual attack its self is however seen clearly due to the speed it implemented. The technique is highly versatile, since with it, the user can slash multiple targets at once and if they so wish, the damage they inflict can be as fatal or as incapacitating as they like. The latter was performed by Ryuuma using the back edge of his Shuusui.

Aubade Coup Droit : A thrusting technique with the sword that apparently creates a highly compressed blast of air with enough power to burst its way through a thick wall as if fired from a gun. Powerful as it is, it could just as easily be countered by a similar attack as demonstrated by Zoro with his Pound Ho. "Aubade" is a poem or song of or about lovers separating at dawn. "Coup Droit" means right handed strike in French.

Prelude: Au Fer: A technique in which the user slashes an opponent's weapon almost instantaneously. Apparently intended to disarm the opponent by destroying whatever weapon they might be wielding at close range. "Prelude" comes from the prelude found in music. "Au Fer" comes from the fencing term "Attaque Au Fer" which is a basically attacking an opponent after hitting their sword with one's own.

Gavotte Bond en Avant: A sword thrusting technique in which the user propels himself forward in order to strike an opponent. As demonstrated by Brook, this, move can be done even at mid-air. "Gavotte" comes from Gavotte, a fast-paced French folk dance. "Bond en Avant" is French for "Leap Forward" and is a technique in fencing, usually used to propel oneself to their opponent to attack.

Polka Remise: A technique in which the user delivers several thrusts against an opponent. Visually, due to the user's speed, it looks as if they are thrusting with several swords. When used by Ryuuma, a barrage of compressed air bullets are launched at the opponent. The technique is named after "Polka", a type of dance and genre of music originating from Bohemia. "Remise" is a fencing term referring to the continuation of an attack after initially missing or parried.

Nemuriuta Flanc: A technique wherein the user swipes his weapon over a violin like a fiddle and plays a soothing melody which makes the user's enemies fall asleep. This allows him to score a free hit on the sleeping enemies. The main drawback however is that allies of the user are also susceptible to falling asleep as well. "Nemuriuta" is Japanese for "lullaby", and "Flanc" is a parrying technique in fencing (Parade de Flanc), where the fencer moves his sword, hand, elbow, and upper arm in a wave/arc movement upto sholder level with the swords edge facing to the right. So Brook's sword carries the "lullaby parry" song on its sword edge, like a violinists' bow, and creating a sleep-inducing soundwave.

Swallow Bond en Avant: An aerial version of Gavotte Bond en Avant. This is an attack where Brook first positions himself in mid-air several feet above his target and then performs a descending Bond En Avant spinnng downwards in an attempt to spear his target. Like Zoro's Shishi Sonson, this technique managed to tear its way through a Pacifista's outer covering, but not the armor beneath it, and left significantly-less damage then Zoro's Shishi Sonson.

Attributes

Agility: 200
Strength: 230
Endurance: 170
Accuracy: 60
Devil Fruit: 0
Haki: 0

Name: Bon Kurei
Age: 43
Height: 6'8"
Weight: 175 lbs
Affiliations: Baroque Works
Occupations: Officer agent of Baroque Works
Epithet: Mr. 2
Weapons: Swans & Eyelashes

Appearance:
Pirate NPC's 254px-Mr2Ganzk%C3%B6rper

Power & Abilities:.
As an okama, Mr. 2 Bon Kurei has no shortage of tricks in his arsenal. While fond of singing and dancing he is also an accomplished martial artist, even though his real threat does not come from his fighting ability. His trickery and skill at mimicry makes him a slippery opponent to deal with as he can as easily escape pursuit as well as cause devastating confusion to whatever side he opposes.


Devil Fruit

Mane Mane no Mi

Mane Mane Memory: Bon Kurei transforms into somebody he has physically touched, taking on their properties including strength and form. While this contributes little to no advantage at combat, the video game Grand Adventure depicts this move as being able to allow Bon Kurei to mimic the faces of other Baroque Work operatives (Mr. 9, Mr. 7, and Igaram) allowing him to adopt range attacks using rifles and cannons.

Mane Mane Montage: Bon Kurei makes a new face by using different parts from his memory of faces. In this case, he makes what he considers the world's funniest face using 90% of his own face and Usopp's nose. It is supposed to incapacitate the enemy with laughter.


"Okama Kenpo"


Swan Arabesque: performs a powerful high kick, usually after a combination of kicks and punches. This attack is equal in power to Sanji's Mouton Shot.

Okama Dash: Bon Kurei taps the ground several times and then takes a giant leap forward. With his long legs, Bon Kurei is able to quickly cross long distances.

Chi to Ase to Namida Relevé: Using his leg strength, Bon Kurei is able to sprint up a vertical cliff wall.

Dōzo Okamai Knuckle: Bon Kurei simply punches the enemy in the face.

Urabure Swan Butokai: Bon Kurei attacks the enemy with a flurry of kicks and punches. This prepares Bon Kurei for Swan Arabesque. For some reason, Bon Kurei's swans appear drunk and have their tongues hanging out when he uses this attack. .

Okama Chop: Bon Kurei strikes the enemy in the eyes with a chop, blinding them. This attack can prepare Bon Kurei for Keri Pointe.

Keri Pointe: After blinding the enemy with Okama Chop, Bon Kurei jumps into the air and kicks the enemy in the face with both feet. He continues to push the enemy until he kicks them off into a nearby structure.

Mascara Boomerang: Bon Kurei peels off his mascara and throws it at the enemy, and, like an actual boomerang, it returns to his hand. The mascara is bladed so it cuts the enemy, and can hit the enemy upon return.

Ano Natsu no Hi no Memoir: After spinning 320,000 times, Bon Kurei performs a kick using the momentum of the spins to increase the strength. The true power of the kick was not seen because Sanji was able to dodge and counter it. In ballet, Fouetté is the term for the whipping motion of a raised foot.

Prima: Bon Kurei removes the two swans from his shoulders and places them on his feet. When he kicks in prima mode, the swan neck extends, giving him further reach, and the steel bill pierces the enemy. When he kicked a stone wall, it left a solid hole without any cracks around it. Prima is the ballet term for the lead performance, hence the particular kanji symbols written for this technique. Not relevant to the attack, the right swan is female and the left swan is male.

Bombardier: In prima mode, Bon Kurei kicks the enemy with an extended and pointed kick. Before delivering the real kick, Bon Kurei appears to kick several times, which may be used to confuse the enemy. Bombardier is French for bomber.

Ano Fuyu no Sora no Memoir: In prima mode, Bon Kurei leaps into the air and begins to perform several somersaults in mid-air. After spinning enough times, Bon Kurei descends at a 45 degree angle and delivers a piercing kick strengthened by the momentum of the spins. The full power of this attack was not seen the first time because Sanji dodged and countered it. He used an alternate version of this move when using it against Minotaurus in Impel Down, in which he did so without his swans. It caused significant damage, and was even capable of knocking it down, but wasn't enough to defeat it.

Bombardier Arabesque: This is the strongest attack Bon Kurei uses. In prima mode, Bon Kurei uses Bombardier after leaping into the air. The kick is also higher than the normal Bombardier.

Ohikae Na Fouetté: Bon Kurei lunges forward and does a backwards somersault in midair, to land a powerful kick on the opponent's head. This attack was strong enough to ram Minotaurus into a jail cell's bars, but not enough to slow him down. Fouetté is a ballet term for a whipping movement of one leg, made while turning on the other leg.

Ano Sabaku no Kuni no Memoir: Bon Kurei leaps into the air and spins twice before ramming the tip of a foot downwards in a punishing kick.

Weapon:
The two swans on his back are not just for show. Bon Kurei can take them off at the midpoint of their necks and slip them onto his toe shoes. When he has the swans on his feet, Bon Kurei's kicks become as powerful as rifle shots (due to the steel beaks) and gain a further range (due to the swans' necks extending every time that he kicks). Although used only once, Bon Kurei can detach and throw his (presumably false) mascara eyelashes as throwing stars, which fly out and return at an arc and return to his face.

Attributes

Agility: 90
Strength: 90
Endurance: 90
Accuracy: 90
Devil Fruit: 90
Haki: 0

Name: Crocodile
Age: 46
Height: 8'3"
Weight: 205 lbs
Affiliations: Former Shichibukai
Occupations: Pirate
Epithet: Sir Crocodile
Weapons: Crocodile's Hook

Appearance:
Pirate NPC's 448px-Croccloth

Power & Abilities:.
He is extremely intelligent and cunning (one of the smartest in the series), which is apparent from his ability to mastermind Baroque Works while keeping the World Government completely in the dark about what he was doing and making himself a hero in the eyes of the people. He is also skilled at making flawless plans and noticing things that most other people wouldn't. He can deduce a correct conclusion from nearly no information.

Devil Fruit

Suna Suna no Mi

Desert Spada: Crocodile forms his right hand into a loose blade of fast-moving sand and then stabs it into the ground, extending it along the ground like a torpedo, splitting anything in its path, including the very ground itself, through extreme and focused erosion, created by the sand-blade, which is strong enough to slice a man in half. When he used this on top of King Cobra's palace, the attack also generated a static surge that ran with the blade, nearly hitting Luffy in the process.

Desert Girasole: Crocodile creates another loose sand blade from his right hand with Desert Spada. Like Desert Spada, He stabs it into the ground causing an area in front of him to collapse. However, a giant pit of quicksand will be formed instead, with the sand being taking away by underground rivers (which he can detect). Anything caught in the pit will be sucked in and buried alive. This attack can only be done in a desert terrain.

Barchan: Crocodile swings his right arm forward while leaving a crescent shaped trail of sand behind it. Anything hit by that trail is instantly robbed of all moisture because of Crocodile's dehydration ability.

Sables: Crocodile summons a massive tornado of sand and sends it on a rampage. Once this sandstorm grows large enough, not even he can stop it. A variation of it is seen when Crocodile makes his first appearance in the Arabasta arc. He makes a sandstorm that can suck the water out of living things and is apparently able to crack steel.

Ground Seco: Crocodile places his hand on the ground and uses his dehydration ability to dry out a huge area around him, turning it into a desert wasteland. When he does this, it also can cause the area around him to crumble and cave in, causing unfortunate foes to fall to their death.

Ground Death: An extremely strong version of Ground Seco. However, Crocodile not only dries up the ground, but anything and everything on it including people and even buildings, all of which is transformed into sand if it has steady contact with the ground.

Desert Encierro: Crocodile grabs someone with his right hand, then slowly or quickly drains the moisture from them with his dehydration ability. This leaves them in a withered and seemingly fleshless state.

Sables Pesado: Crocodile gathers a swirling mass of extremely dense sand in his hand, then hurls it at his opponent, causing a massive shock wave upon impact.

Desert la Spada: An altered version of Desert Spada. Crocodile now forms several solid blades with fan-shaped edges instead of one large blade made from sand. This is the only time Crocodile has formed solid objects out of sand, although a sufficiently powerful blow will shatter it back into sand. In the eighth movie, rather than being four solid blades, this move is more like two buzz-saw like blades that are less solid.

Desert Grande Spada: An altered and enhanced version of Desert Spada. Crocodile forms a large version of his Desert Spada attack with more powerful effects.

Weapon:
The hook is made of a tough gold-alloy, which makes it very difficult to break, the alloy is strong enough to block a hit from the sword of the world's strongest swordsman Juracule Mihawk. It is also very sharp, and can easily pierce through a person. Being gold, it is also resistant to corrosion.
The golden part is actually hollow, and can be taken off to reveal a secondary hook. This one has a metallic gray color, and has pores all over it. It contains a very concentrated scorpion venom that can dissolve rocks at a mere touch, and paralyzes the afflicted victims until they die of cardiac arrest. The poison is so strong, that it releases a slight purple poisonous mist and liquid through the pores.

Attributes

Agility: 70
Strength: 175
Endurance: 175
Accuracy: 150
Devil Fruit: 150
Haki:0
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PostSubject: Re: Pirate NPC's   Pirate NPC's Icon_minitimeSun Nov 14, 2010 2:30 pm

Name:Trafalgar Law
Age:22
Height:5'10"
Weight:160
Affiliations:Heart Pirates
Occupations:Captain
Epithet:Surgeon of Death
Weapons:

Nodachi

Appearance:

Pirate NPC's Law

Power & Abilities:.

Devil Fruit

Law is a possessor of a Devil Fruit of some sort. The Devil Fruit he ate allows him to create a spherical territory of light blue aura. In this territory, he is capable of separating and spatially displacing anything and everything inside. With his powers, he is capable of making it seems like he can swiftly slice people up into pieces from a distance with his sword. He can also attach separated parts in any manner he sees fit, such as sticking someone's head to a barrel. People separated by this ability aren't killed, and can still feel their separated parts, regardless of the distance they were separated from each other (much like Buggy when he separates himself using the Bara Bara no Mi). The effect persists even after Law disengages the sphere. How, or even if, the separated parts can be reassembled is unclear.

Room : Law creates a spherical space around his targets, which is then used for the next attack, which can be Shambles. This was first seen used against some Marines during the escape from the Human Auction House.

Shambles: Within the space created from Room, Law can separate the pieces of those targets and rearrange those pieces to his likings, causing massive confusion to his opponents. Law can also use this to re-direct incoming projectiles. An example is when he displaced a decapitated Marine's head for a cannonball coming at his direction, sending the ball of iron back to the marines. This was first seen used against some Marines during the escape from the Human Auction House.

Weapons

Law's choice of weapon is the very large version of the typical Japanese sword known as the nodachi. He appears to be quite skilled with it, being able to slice up targets from a distance (although this effect may be attributed to his Devil Fruit power).

Attributes

Agility: 160
Strength: 160
Endurance: 100
Accuracy: 160
Devil Fruit: 150
Haki: 0

Name:Scratchmen Apoo
Age:35
Height:6'4"
Weight:200 lbs
Affiliations:On Air Pirates
Occupations:Captain
Epithet:Roar of the sea

Appearance:

Pirate NPC's 275px-Apoo

Power & Abilities:.

Apoo also appears to have a Devil Fruit connected with sound and music. This ability, which he refers to as Tatakau Music , allows him to transform his body into various musical instruments (such as piano keys on his teeth or turning his arm into a clarinet) which he can play. Furthermore, the ability also allows him to release attacks based on various sounds.

* Tatakau Music: Scratch Shān Dōn (Fighting Music: Scratch Shan Don): Apoo morphs his limbs into various instruments, and emits a dance-like musical number which he raps over.

* Shan : Apoo releases a sound wave that can slice his opponents. In the anime it is the sound of a cymbal. This was first seen being used against Admiral Kizaru. "Shan" is an onomatopoeia that symbolizes quick and silent sounds, like a slash. In the Viz Manga, this is called Slash.
* Don : Apoo releases a sound wave that can cause an explosion near his enemy with devastating effects. In the anime, it was the sound of a drum. This was first seen being used against Admiral Kizaru. "Don" is a Japanese onomatopoeia that symbolizes a strong noise, like an explosion.

Haki

Busōshoku Haki

Busōshoku Haki (Color of Armaments) is another form of Haki that allows the user to create a force similar to an invisible armor around themselves. This armor can protect the user from attacks and push aggressors away. With training, it can be further honed into a weapon with which to strike others, like the Kuja's arrows.

This type of Haki enhances the power of any attack, and also allows the user to bypass the powers of a Devil Fruit user, striking the user's human body beneath whatever protection the Fruit may provide, even in the case of body-altering Devil Fruits such as Paramecia or Logia users.

Attributes

Agility: 150
Strength: 150
Endurance: 80
Accuracy: 150
Devil Fruit: 150
Haki: 10

Name:X Drake
Age:26
Height:6'2"
Weight:200
Affiliations:Drake Pirates
Occupations:Captain
Epithet:Red Flag
Weapons:

Saber
Four Bladed Axe

Appearance:

Pirate NPC's 215px-X._Drake

Power & Abilities:.

He possesses what is referred to as a "rare, Ancient Zoan Devil Fruit", giving Drake the ability to transform into a dinosaur.[4] In this form he is both large and powerful enough to directly wound one of the Pacifista troops by biting him in the head, something that should be quite difficult. However, he is still vulnerable to the Pacifista's lasers.

Aubade Coup Droit (夜明歌(オーバード)・クー・ドロア, Ōbādo Kū Doroa?, Dawn Serenade: Right-Handed Strike): A thrusting technique with the sword that apparently creates a highly compressed blast of air with enough power to burst its way through a thick wall as if fired from a gun

Polka Remise (酒樽舞曲(ポルカ)・ルミーズ, Poruka Rumīzu?, Polka Continuation): A technique in which the user delivers several thrusts against an opponent

Swallow Bond en Avant (飛燕ボンナバン, Hien Bonnaban?, Swallow Leap Forward): An aerial version of Gavotte Bond en Avant. This is an attack where Brook first positions himself in mid-air several feet above his target and then performs a descending Bond En Avant spinnng downwards in an attempt to spear his target.

Attributes

Agility: 180
Strength: 180
Endurance: 180
Accuracy: 180
Devil Fruit: 0
Haki: 0

Name:Marco
Age:27
Height:5'10"
Weight:165
Affiliations:Whitebeard Pirate
Occupations:2nd Commander
Epithet:Marco The Pheonix

Appearance:

Pirate NPC's Marco_second_anime

Power & Abilities:

Marco ate a Devil Fruit referred to as Mythical Zoan that turns him into a phoenix, a power that is said to be even rarer than Logia. It is because of this ability that he is identified as "Marco the Phoenix."

This Devil Fruit gives Marco increased speed and the ability of flight, as well as the possibility of launching aerial attacks. During the Battle at the Summit, Marco showcased his aerial maneuverability by traversing quickly through the battlefield, where he supervised the assault in Whitebeard's place. Along with being able to transform into a phoenix of blue flames at will, the fruit allows him to regenerate any wounds with fire, much like how a phoenix is said to rise from its own ashes.

Haki

Marco was shown to be capable of using Haki proficiently during the Battle of Marineford.

With his Busōshoku Haki, Marco kicked Kizaru away after the Admiral tried to kill his captain.He also kicked Aokiji away to save Monkey D. Luffy's life. After the death of Portgas D. Ace, he and Vista used their Busōshoku Haki against Akainu but did not manage to hurt him even though their attacks did irritate the admiral. Marco once again used this Haki to block Akainu's attack on Luffy.

Martial Arts

Collier (Korie, Neck): A kick to the neck which Sanji does it whilst still on the ground.

Épaule ( Epōru, Shoulder): A downward kick targeting the opponent's shoulder, meant to knock them off balance or drive them into the ground.

Poitrine (Powatorīnu, Breast/Chest): A stabbing kick straight into the opponent's chest

Gigot (Jigō, Legs): Running at the opponent Sanji delivers a sweeping kick to the knee caps, the opponent is either send flying or slammed to the ground as a result.

Slice Shoot (Suraisu Shūto,Sliced Shoot): A disarming attack where Sanji runs forward, jumps into the air and kicks the opponent's hand to do damage and knock a weapon from their hand.

Collier Frit (Korie Furitto, Fried Neck): A powerful kick to the neck, Sanji leans forwards and launches his foot up into his opponent's throat

Attributes

Agility: 140
Strength: 150
Endurance: 140
Accuracy: 140
Devil Fruit: 150
Haki: 0

Name:Edward Newgate
Age:72
Height:12'6"
Weight:350
Affiliations:Whitebeard Pirates
Occupations:Captain
Epithet:Whitebeard
Weapons:

Bisento

Appearance:

Pirate NPC's 300px-Whitebeard_Profile

Power & Abilities:.

Gura Gura No Mi

* The first skill is a punch that literally cracks the air itself and sends devastating shock waves through the air in the direction it is facing.[3] These shock waves are able to pass through and damage almost any substance, literally tearing it apart. If the shock waves are directed into the ground, the result is a devastating earthquake capable of generating huge tsunamis. Because of its enormous offensive power and quick speed, this attack makes for a very good defense, able to destroy or disrupt any attack before it hits Whitebeard. He first used it this way to defend against Aokiji's ice-spears. The siege walls in Marineford are made of a special material that is able to resist damage and diffuse the power of this attack. The three Marine Admirals were also capable of blocking this attack from reaching the execution platform. Whitebeard was also able to form a barrier of sorts, the vibrations of which protected him from being frozen by Aokiji, as vibrations can not be frozen. In the anime it was also used to deflect cannon balls back to their source.

* The second skill allows him to focus his power to a single point, otherwise known as a hypocenter (given the appearance of a bubble of sorts), to make a concentrated, explosion-like attack. So far, he has been shown capable of using this attack through both his fist and the blade of his bisento. He first used this technique to defeat the giant Vice-Admiral Ronse with a single blow. He can also surround his bisento with the same bubble to increase its striking power and range.

* The third skill lets him "grab" an entire area and rapidly shift it. Using this, he was capable of tilting the entire island of Marineford and the sea around it. This technique was capable of destroying buildings and throwing a giant off of his feet.

Bisento Fighting

Whitebeard fought with a heavy halberd called a bisento, and was immensely skilled with it. The bisento could be used in conjunction with his Devil Fruit and Busōshoku Haki. He usually employed the bisento using both hands, but was also seen capable of using it proficiently with just one hand. Most of the time he kept it in his right hand, and sometimes he was seen planting its blade in the ground, in order to use both of his hands freely.

Haki

With his Kenbunshoku Haki, Whitebeard was able to foresee all of Portgas D. Ace's attempts to kill him, even while asleep,[5] retaliating to each assault and launching the young pirate away great distances. In the bay of Marineford, he managed to predict Crocodile's sudden attack but did not move, knowing that Monkey D. Luffy would block it. However, he failed to predict Squardo's betrayal and thus got severely injured, something which, according to Marco, was totally unexpected from the Yonkou.

His control over Busōshoku Haki was such that he could, in most cases, negate the intangibility of Logia-based Devil Fruits. In the past, he was able to defeat Crocodile - even though it's unknown if the former Shichibukai had already eaten his Devil Fruit - and to beat Ace more than one hundred times. The split in the heavens provoked by his clash with Shanks during the meeting of the Whitebeard Pirates and the Red-Haired Pirates was the result of the amazing Busōshoku Haki imbued in their weapons. At the former Marine Headquarters, Whitebeard successfully landed blows on Admiral Akainu.

He possessed Haōshoku Haki even though he was never seen using it. During the Battle of Marineford, he was on the verge of using it against some World Government's executioners (and Galdino who was disguised) to protect his 2nd Division Commander, but failed because of a sudden illness attack.

Attributes

Agility: 250
Strength: 250
Endurance: 150
Accuracy: 150
Devil Fruit: 150
Haki: 150

Name:Inazuma
Age:35
Height:5'11"
Weight:175 lbs
Affiliations:Rebel Army
Occupations:New Kama

Appearance:

Pirate NPC's Inazuma

Power & Abilities:.

The fruit's bestowed powers, as used by Inazuma, have been used for a variety of reasons. He can use his powers to cut huge slabs of stone as if they were paper; the slabs can then be manipulated as though it were as light and flexible as paper. He can also use his powers to pick locks, as well as function as handy melee weapons. Inazuma seems to be quite skilled at using his ability, as his scissors are sharp enough to cut through stone, and yet delicate enough to hold his wine glass in one pair of scissors, similar to the principle of Zoro's Shishi Sonson (which states that the same blade that can cut a piece of paper clean in half can also be used to pass through it without cutting it).

The named techniques that are used by Inazuma that involve the Devil Fruit are as follows:

* Ō Kanabashi : After turning his hands into giant scissors, Inazuma charges while cutting up anything beside him.

* Keep Out : Using his hands turned giant scissors, Inazuma cuts up several slabs of the area around him and hurls them at an opponent

Collier : A kick to the neck which Sanji does it whilst still on the ground

Épaule : A downward kick targeting the opponent's shoulder, meant to knock them off balance or drive them into the ground

Poitrine : A stabbing kick straight into the opponent's chest.

Gigot : Running at the opponent Sanji delivers a sweeping kick to the knee caps, the opponent is either send flying or slammed to the ground as a result

Attributes

Agility: 135
Strength: 135
Endurance: 135
Accuracy: 135
Devil Fruit: 90
Haki: 0

Name:Jozu
Age:41
Height:16'6"
Weight:500
Affiliations:Whitebeard Pirates
Occupations:3rd division commander
Epithet:Diamond Jozu

Appearance:

Pirate NPC's Jozu1

Power & Abilities:.

Jozu has eaten a currently unnamed Devil Fruit that allows him to transform, parts and most likely all of his body, into diamond. This power has earned him the nickname "Diamond Jozu".

Jozu's powers give him the ability to greatly increase his offensive and defensive powers. His already strong physical attacks are enhanced by the density of his diamond body. His defenses seem to enhance exponentially, and he is able to block the strongest slash in the world from the world's greatest swordsman, Shichibukai Juracule Mihawk, with no visible damage to himself. While Mihawk claims that he could cuts diamond with the same slash.

However, when his whole body is not in full diamond form, he is still vulnerable to Aokiji's freezing abilities. Other than that, Jozu is weak against the standard Devil Fruit weaknesses.

The named Devil Fruit techniques used by Jozu are as follows:

* Brilliant Punk (Buririanto Panku): Jozu rushes towards an enemy at high speed and slams the person with his diamond-transformed forearm, dealing damage and launching the target a fair distance back.

Busōshoku Haki (Color of Armaments) is another form of Haki that allows the user to create a force similar to an invisible armor around themselves. This armor can protect the user from attacks and push aggressors away. With training, it can be further honed into a weapon with which to strike others,

This type of Haki enhances the power of any attack, and also allows the user to bypass the powers of a Devil Fruit user, striking the user's human body beneath whatever protection the Fruit may provide, even in the case of body-altering Devil Fruits such as Paramecia or Logia users.

Attributes

Agility: 60
Strength: 150
Endurance: 150
Accuracy: 60
Devil Fruit: 150
Haki: 50
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PostSubject: Re: Pirate NPC's   Pirate NPC's Icon_minitimeSun Nov 14, 2010 2:35 pm

Name:Portgas D. Ace
Age:20
Height:185 cm
Weight:180
Affiliations:Whitebeard Pirates
Occupations:Pirate
Epithet:Fire Fist Ace
Weapons:

Knife

Appearance:

Pirate NPC's Ace0

Power & Abilities:.

Mera Mera No Mi

* Kagerō (Heat Haze): Ace shoots a stream of fire from the palm of his hand.

* Hiken (Fire Fist): Ace's apparent signature attack and the source of his nickname "Fire Fist Ace". Ace turns his fist into flames and launches it as a column of fire at his target. This attack is so incredibly powerful that it is able to plow through several ships in one shot.

* Higan (Fire Gun): Pointing the index and middle fingers of both hands at an opponent like guns, Ace turns his fingertips into flames and shoots bullets made of fire at them.

* Enkai (Flame Commandment): Ace amasses a large amount of flames around his body (usually by first swinging his outstretched hand around him, summoning the flames) in preparation for an attack. This is apparently the prerequisite technique before Ace can use Hibashira.

* Hibashira (Fire Pillar): Used following Enkai,. Ace shoots the collected flames straight upward, destroying a target above him. It can also be fired downwards to clear any enemies that might be below him while he's in mid-air.

* Hotarubi (Firefly Light): Ace creates many small, glowing greenish yellow fireballs that float around an enemy. The idea behind this attack's name is that before he attacks with them, the small fireballs look like fireflies in the air.

* Hidaruma (Fiery Doll): After using Hotarubi to send the fireballs floating around in proximity with the enemy, Ace sends them all flying into the target(s) all at once, burning them.

* Shinka: Shiranui (Sacred Fire: Mysterious Light at Sea): Ace hurls long lances made out of fire. The lances have the combined effect of simultaneously burning an opponent while piercing them.

* Jūjika (Cross-fire): Ace puts his index fingers together in a cross shape before launching a cross-shaped column of flame directly at his opponent. In the anime, after crossing his fingers, a cross-shaped ray of light can be seen emanating from the fingers at the target followed by the column of fire.

* Dai Enkai: Entei (Great Flame Commandment: Flame Emperor): Ace's ultimate technique. After creating great spiraling flames centered on his location before amassing it at a focused point (i.e. the palm of his hand), Ace then turns it into a gigantic fireball resembling the sun and hurls it at his opponent to try to obliterate them.

* Enjōmō (Flaming Net): Ace creates a circle of fire around a selected area, preventing anyone from entering or leaving it.

* Kyōkaen (Mirror Flame): Ace releases a wall of fire to block off an attack.

Haki

Haōshoku Haki (Color of the Conquering King) is a rare form of Haki that cannot be attained through training and only one in a million people are born with it.

This type of Haki grants the user the ability to overpower the wills of others. The most common usage in the series so far is knocking those with weak wills unconscious.[5][36] Whilst inexperienced users are restricted to merely overpowering the will of one individual or blindly knocking out weak-willed people around them, those with more expertise can pick out weak-willed individuals in a large group and knock them out without affecting those around them.[6] However, those with stronger wills can resist or even ignore the effects of Haōshoku Haki

Attributes

Agility: 110
Strength: 60
Endurance: 120
Accuracy: 100
Devil Fruit: 150
Haki: 90

Name: Galdino
Age: 34
Height: 6'0"
Weight: 165 lbs
Affiliations: Pirate
Occupations: Former officer agent of Baroque Works
Epithet: Mr. 3
Weapons: None

Appearance: Pirate NPC's 251px-Mr3

Personality: Mr. 3 thinks very highly of himself, and is not afraid to show it. He believes himself to be a master of strategy, using his intellect and total lack of scruples to complete his plans. He also thinks of himself as a great artist, using his wax powers to turn his victims into "living statues" for his partner to paint over. However, when presented with situations in which he has to fight for his life, he reveals himself as little more than a coward who fears fighting



History: Mr. 3 is sent along with Miss Goldenweek to Little Garden to intercept Princess Nefertari Vivi and the Straw Hats. There Mr. 3 takes interest in the local pair of feuding giants (Dorry and Brogy) and intends to collect the bounty on both their and Monkey D. Luffy's heads simultaneously.



Power & Abilities:.
He proves his overall lack of fighting spirit on a number of occasions; this was further proved when he fainted under Luffy's burst of Haki. He acted like a coward and backed up Buggy's escape plan rather then Luffy's much more dangerous advancement to the lower levels. After Magellan shows up on the fleeing group during their escape, Mr. 3 shows a moment of bravery, but admitted he could only hold it together for a brief moment.

Doru Doru no Mi - Wax Wax Fruit

Candle Lock: Producing wax and spreading it over an opponent's limb, Mr. 3 ties down his opponents with a massive candle.

Giant Candle Service Set: Mr. 3 creates a massive birthday cake-shaped wax arrangement with a pillar on top of the lower "floors" of the cake, then makes a spinning half-dome on top of that, with burning candles. He then places targets they has captured onto the cake. As the candles burn, they slowly encase the targets in wax vapor, and essentially turn them into wax dolls.

Candle Jacket : Mr. 3 uses wax to tie up his opponents in the ground.

Doru Doru Arts Ken: Mr. 3 makes a large sword out of wax.

Doru Doru Arts Mori: Mr. 3 makes a wax harpoon and attacks an enemy with it.

Candle Wall: Mr. 3 makes a wax wall to defend himself from an enemy that is attacking him. This is strong enough to withstand most blunt attacks.

Candle Champion: Covering himself in wax, Mr. 3 makes a massive battle suit that resembles a large robotic boxer. The suit shields him and gives him incredibly enhanced physical power and defenses. It is so strong that Mr. 3 was able to defeat a pirate with a 42,000,000 bounty. Because of this, it is thus considered Mr. 3's best piece of art. The suit is generally white, however with Miss Goldenweek's painting abilities, the suit can be colored.

Champ Fight: Oraga Hatake: Suited within his Candle Champion creation, Mr. 3 plows towards an opponent with his boxing gloves.

Doru Doru Mansion: Mr. 3 creates many wax clones of himself in order to conceal his real body and launch a fatal surprise attack on the target with a dagger. If the real body is attacked, however, his clones are useless.

Doru Doru Ball: Mr. 3 covers himself in wax to protect himself.

Doru Doru Kaijo: A named technique in which Mr. 3 turns back into liquid the hardened wax of anything he created.

Doru Doru Arts Tekase: Mr. 3 creates wax restraints that can pin the hands of a giant-sized target to the ground.

Candle Shield: Similar to Candle Wall, Mr. 3 creates a shield with his wax powers.

Candle House: Mr. 3 creates a big box to get in with small holes to be able to see.The house was made to be extra thick to protect them from the Wolf Unit and the freezing cold, and there is no bottom so they can move the house, which is a difficult task due to its heaviness, and allowed the Wolves to burrow underground to reach inside their house.

Attributes

Agility: 80
Strength: 30
Endurance: 50
Accuracy: 10
Devil Fruit: 100
Haki: 0

Name:Sanji
Age:21
Height:177 cm
Weight:160 lbs
Affiliations:Pirates
Occupations:Straw Hat Pirate
Epithet:"Black Leg"

Appearance:

Pirate NPC's Sanji

Power & Abilities:.

* Collier ( Korie, Neck): A kick to the neck which Sanji does it whilst still on the ground.

o Collier Shoot (Korie Shūto, Neck Shoot): Sanji jumps high into the air and lands a powerful kick to the opponent's neck.

* Épaule (Epōru, Shoulder): A downward kick targeting the opponent's shoulder, meant to knock them off balance or drive them into the ground. This attack forms part of the Collier, Épaule, Côtelette, Sélle, Poitrine, Gigot, Mouton Shot combo.

o Épaule Shoot (Kata Niku [Epōru] Shūto, literally translated as Shoulder Meat Shoot): Sanji jumps into the air then brings his heel down on the opponent's shoulder.

* Côtelette (Kōtoretto, Rib): Dropping down into a one-handed handstand position, Sanji kicks the opponent hard in the ribs, this attack is usually followed by Selle. This attack forms part of the Collier, Épaule, Côtelette, Sélle, Poitrine, Gigot, Mouton Shot combo.

* Sélle (Seru, Lower Back): Commonly used as a combo attack with Côtelette, using the momentum from the Côtelette attack Sanji (still in a handstand) spins around in the opposite direction to deliver a fast kick to the opponent's lower back or lumbar region.

* Poitrine (Powatorīnu, Breast/Chest): A stabbing kick straight into the opponent's chest. This attack forms part of the Collier, Épaule, Côtelette, Sélle, Poitrine, Gigot, Mouton Shot combo.

o Poitrine Shoot (Powatorīnu Shūto, Breast/Chest Shoot): A stronger version of Poitrine, except that this time Sanji aims a little higher and kicks up instead of down.

* Gigot (Jigō, Legs): Running at the opponent Sanji delivers a sweeping kick to the knee caps, the opponent is either send flying or slammed to the ground as a result. This attack forms part of the Collier, Épaule, Côtelette, Sélle, Poitrine, Gigot, Mouton Shot combo. Also, the hiragana usually associated with the kanji for this attack,

* Mouton Shot (Mūton Shoto, Sheep Shot): One of Sanji's strongest single kicks, and a common finishing move. He starts by jumping or flipping into the air and then channels all his might into one leg to deliver a kick to the opponent's mid-section, or sometimes their head, that sends them flying. Sanji uses to perform this move as a finishing blow after using his combo of Collier, Épaule, Côtollete, Sélle, Poitrine and Gigot.

* Reception (Resepushon): Sanji lifts one of his legs up high and hooks his foot around the opponent's neck, then uses that leg to smash the opponent's face into the ground hard.

* Anti-Manner Kick Course (Anchimanā Kikku Kōsu, Behavior Antithesis Kick Course): Thought to be Sanji's strongest single kick attack, he only uses it when he's really, really mad. He gathers all the power he can muster and delivers a massive vertical kick by lifting one of his legs a full 180 degrees in the air, however once he has used this horizontally on Oars' foot in order to unbalance the giant. This attack is usually aimed at the very center of the opponent's torso (front or back) and is almost always enough to defeat any opponent with one shot. For much taller and gigantic targets, Sanji usually jumps to the desired height to execute the move.

* Bas Côte (Bāsu Kōto, Shoulder Roast): A mid-air attack, Sanji kicks one leg straight forward to attack the opponent while kicking the other one backwards to provide the necessary momentum. This attack forms part of the Bas Côte, Longé, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, Veau Shot combo.

* Longé (Ronju, Loin): A sweeping kick, usually performed from the back targeting the opponent's back, very useful for sending an opponent flying in preparation for another kick.This attack forms part of the Bas Côte, Longé, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, Veau Shot combo.

* Tendron (Tandoron, Collar): A straight on side kick targeting the middle area of the opponent's collar bone. This attack forms part of the Bas Côte, Longé, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, Veau Shot combo.

* Flanchet (Furanshie, Stomach/Belly): A simple kick to the opponent's stomach.This attack forms part of the Bas Côte, Longé, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, Veau Shot combo.

o Flanchet Shoot (Furanshie Shūto, Belly Shoot): Sanji kicks the opponent with a head on snap kick. "Flanchet" is French for "stomach".

* Quasi (Kaji, Rump): Sanji flips over into a double-handed handstand, spins around and kicks the opponent. This attack is usually followed by Queue. This attack forms part of the Bas Côte, Longé, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, Veau Shot combo.

* Queue (Kū, Tail): Commonly used as a combo attack with Quasi, Sanji continues spinning with the momentum from Quasi and swings his other leg around to kick the opponent's tail bone. This attack forms part of the Bas Côte, Longé, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, Veau Shot combo.

* Cuisseau (Kyuisō, Thigh): Often used right before or after Jarret, Sanji sends a hard kick to the opponent's thigh. This can be used to attack or block an incoming kick. This attack forms part of the Bas Côte, Longé, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, Veau Shot combo.

o Cuisseau Shoot (Kyuisō Shūto, Thigh Shoot): A hard kick to the thigh that sends the opponent flying.

* Jarret (Jare, Shin): Often used right before or after Cuisseau, Sanji sends a hard kick to the opponent's shin. This can be used to attack or block an incoming kick. This attack forms part of the Bas Côte, Longé, Tendron, Flanchet, Quasi, Queue, Cuisseau, Jarret, Veau Shot combo.

* Veau Shot (Vō Shoto, Veal Shot): Another one of Sanji's strongest/finisher attacks, leaps into the air and sweeps his leg forward to land a powerful kick to the center of the opponent's torso. First used to finish off Mr. 2. Sanji uses to perform this move as a finishing blow after using his combo of Bas Côte, Longé, Tendron, Flanchet, Quasi, Queue, Cuisseau and Jarret.

* Concassé (Konkasse, Crush): Another finisher, Sanji leaps high into the air and starts flipping over rapidly to gain speed, then he brings the heel of his foot down on the opponent's head. Sanji can also use this attack by standing on one hand sideways while facing his opponent before spinning around rapidly and delivering a kick to his opponent's side.

* Troisième Haché (Torowajiemu Asshi, Third-Rate Mincemeat): Sanji does a series of backflips towards his opponent before using his hands for one final push to launch him towards and opponent's face where he delivers several fast kicks.

* Bouquetiere Shot (Bukuteiēru Shoto, Mixed Vegetables Shot): Often used as the final blow in a series of attacks, Sanji lands on his hands underneath an opponent's chin, then uses both hands to spring upwards to deliver a blow to the opponent's chin with both feet.

* Slice Shoot (Suraisu Shūto,Sliced Shoot): A disarming attack where Sanji runs forward, jumps into the air and kicks the opponent's hand to do damage and knock a weapon from their hand.

* Party Table Kick Course (Pāteī Tēburu Kikku Kōsu): An attack for fighting against large groups, Sanji jumps into the air and lands on the head of one of the opponents in a hand stand. He then spins around rapidly to deliver a savage kick to the face of anyone within range. After he runs out of targets, he dismounts and kicks the person he was spinning on.

* Brochette (Buroshietto, Skewer): Sanji jumps over the top of his opponent and aims one leg directly downwards towards the opponent. He then drops downwards while spinning like a drill to spear his opponent with his extended leg.

* Collier Frit (Korie Furitto, Fried Neck): A powerful kick to the neck, Sanji leans forwards and launches his foot up into his opponent's throat. This attack is altered in the anime to a dual kick to defeat two opponents, with an added spin for extra damage.

* Frit Assorti (Furitto Asorutei, Fried Assortment): An attack for use against several opponents, Sanji leans forward and kicks several opponents skywards.

* Escalope (Esukaroppu, Thin Slices): A jumping kick to the forehead.

* Hōchō Sabaki (Kitchen Knives-Handling Style): Sanji uses kitchen knives to attack the opponent.

o Epluchage (Epuryushāji, Peel Skin): Sanji uses a pair of kitchen knives to peel away an opponent's armor. .

* Oeil (Uiyu, Eye): A straight on kick to the opponent's eyes.

* Nez (Ne, Nose): A straight on kick to the opponent's nose. This attack forms part of the Oeil, Nez, Joue, Bouche, Dents, Menton, Parage Shot combo.

* Joue (Jū, Cheek): A straight-on kick to the opponent's cheek. First seen being used against Wanze in a series of kicks to his face.This attack forms part of the Oeil, Nez, Joue, Bouche, Dents, Menton, Parage Shot combo.

o Joue Shoot (Jū Shūto, Cheek Shoot): Sanji leans forward and delivers a hard side kick to one of the opponent's cheeks.

* Bouche (Būshu, Mouth): A straight on kick to the opponent's upper jaw, this attack targets the roof of their mouth, and thus can only be done when the opponent's mouth is open.

* Dents (Dan, Teeth): A straight on kick to the opponent's teeth, Sanji hits both the upper and lower sets of teeth at the same time, and thus he can only use his attack when the opponent's mouth is closed.This attack forms part of the Oeil, Nez, Joue, Bouche, Dents, Menton, Parage Shot combo.

* Menton (Manton, Chin): A straight on kick to the opponent's lower jaw/chin. This attack forms part of the Oeil, Nez, Joue, Bouche, Dents, Menton, Parage Shot combo.

* Parage Shot (Parāju Shoto, Cosmetic Surgery Shot): Sanji delivers a barrage of kicks to every single section of the opponent's face, these kicks are so powerful that they can alter the bone structure of the unlucky recipient.

* Santen Découpage (Santen Dekupāju, Three Point Cut): Sanji throws three powerful near-simultaneous roundhouse kicks with one leg to the opponent's throat, chest and stomach, striking them with the entire length of his leg (the striking order is unclear but according to the anime, the last hit is on the chest).

* Shishinabe Shoot (Shishi Nabe Shūto, Boar Hot Pot Shoot)): Sanji attacks with a powerful flying sidekick, he also uses this attack to break down walls. In the Viz Manga, this is called Boar Soup Boot.

* Deuxième Haché (Doujiemu Asshi, Second-Rate Mincemeat): Sanji does a running jump and kicks with both legs into an opponent's stomach.

* Extra Haché(Ekusutora Asshi, Highest-Rate Mincemeat): A barrage of hard kicks launched at multiple directions, in the same manner as Luffy's Gomu Gomu no Gatling, only that given Sanji's lack of elasticity, this move must be performed at close range. However, due to the monstrous force that Sanji can deliver while administering his kicks, this is considered as the "grandest" of Sanji's Haché series.

* Jenga Hō (Jenga Cannon): Used as a follow-up to Zoro's "Daibutsu Giri", Sanji kicks the pieces of the building at a giant enemy.

Diable Jambe

is a new addition to Sanji's original fighting style, where he uses air friction to set his leg on fire, adding extreme heat to the impact of his kicks. In this form, Sanji, due to the high temperature, has more speed, more strength, and the ability to burn his opponents. While like this, he can light his opponent on fire. It is also later revealed that Sanji can utilize this with his left or right leg. This technique has been shown to have adverse effects, if Sanji uses it for too long or too frequently he could cause serious injury to his body. Diable Jambe is a term used for referring to highly spiced dishes.

* Diable Jambe (Diaburu Janbu, Devil's Leg): In this technique, Sanji spins rapidly, causing his legs to heat up so much that they turn red.

* Premier Haché ( Purumiēru Asshi, First-Rate Mincemeat): Sanji does a running jump and kicks with both legs into an opponent's stomach rapidly various times, but Diable Jambe's heat greatly increases the power.

* Flambage Shot (Furanbāju Shotto, Flaming Shot): In the air (sometimes several feet from the ground), Sanji kicks the side of an opponent's head with his foot (or the middle of their torso) and Diable Jambe's heat greatly increases the power, usually with explosive effect. The target is usually kicked downwards, causing them to come crashing into the ground.

* Extra Haché (Ekusutora Asshi, Highest-Rate Mincemeat): Sanji leaps into the air and launches a fierce barrage of flaming kicks, the light from the attack and the speed at which it is delivered makes it look like one big fire blast.

* Frit Assorti (Furitto Asorutei, Fried Assortment): A completely re-vamped version of the original Frit Assorti. Jumping high into the air, Sanji delivers three simultaneous kicks in three directions (left, right, and forward) while in Diable Jambe mode, resulting in flames spiraling towards the target at the point of impact, apparently powerful enough to deflect Oars' Gomu Gomu no Bazooka attack.

* Mouton Shot (Mūton Shotto, Mutton Shot): Sanji performs a Mouton Shot in Diable Jambe mode.

* Flétan Shoot (Furetan Shūto, Halibut Shoot): Sanji, spinning horizontaly on the air, kicks repeatedly the opponent in the chest and belly, finishing the attack with a powerful axe kick on the head with the speed, heat and strength of the Diable Jambe mode.

Attributes

Agility: 100
Strength: 100
Endurance: 50
Accuracy: 50
Devil Fruit: 0
Haki: 0

Name:Roronoa Zoro
Age:21
Height:178 CM
Weight:180 lbs
Affiliations:Straw Pirates
Occupations:Swordsman
Epithet:"Pirate Hunter Zoro"
Weapons:

Meitou; Wadō Ichimonji
Sandai Kitetsu
Meitou; Shuusui

Appearance:

Pirate NPC's Zoro1

Power & Abilities:.

These are attacks Zoro uses with three swords.

* Oni Giri (Demon Slash): A three-way simultaneous slashing attack. Zoro crosses his two swords across his chest and places the blade in his mouth horizontally behind them. Zoro then approaches the target (usually at high speed) and cuts through by swinging the swords across his chest, resulting in a descending diagonal-crossing slash from both swords while the mouth blade performs a horizontal cut from either the left or right, depending from which side of his mouth did he positioned the sword's main blade at.

* Tora Gari (Tiger Hunt): Zoro puts his hand swords over his mouth blade and swings forth a forward descending slash with them. At close-range, this can incapacitate at least two average foes at once.

* Santōryū Ougi - Sanzen Sekai (Three-Sword Style Secret Technique: Three Thousand Worlds): Zoro holds two of his swords at an angle against each other and rotates them rapidly while running towards his opponent to create momentum; he then slices up the foe with full speed and power.

* Tō Rō Nagashi ( Bloody Flow of the Sword Wolf ): At a close range, Zoro leans toward the opponent, using two of his swords to block the opponent's attacks while twisting his body around as he is continuously moving to approach and dodge other attacks (if there are any) and eventually cutting through the opponent's stomach with the third sword.

* Tatsu Maki (Dragon Twister): Zoro spins with his swords to create a dragon-like tornado that both slashes and blows away the target(s). By the time of the Enies Lobby Arc, Zoro achieved enough power to bust apart a tall establishment all the way through the topmost ceiling with this move and able to break Tekkai.

* Yaki Oni Giri (Burning Demon Slash): A variation of the Oni Giri where Zoro's swords are on fire. Should this attack connect, the opponent will also be set on fire. The pun in the name is that "Oni Giri" can also mean "rice ball", and adding "Yaki" to it would change its meaning to "grilled rice ball".

* Ushi Bari (Bull Horns): Zoro executes a multi-hit running attack with two swords held out like a bull's horns.

* Gazami Dori (Crab Seize): All three swords are horizontally parallel, suddenly clamping down on the target like a crab's claw for a guillotine like effect that would normally cut a person's head off. In the Viz Manga and FUNimation dub, this is called Crab Grab. This was first seen being used against Mr. 1. The name is a pun off of "kazamidori", or "weather vane".

* Hyakuhachi Pound Hō (Phoenix of the 108 Earthly Desires (Kanji), 108 Pound Phoenix/Cannon (Furigana)): Same principle as the thirty six (36) version of the same attack. Holding his two swords horizontally above the shoulder and the other in his mouth in the same direction, and then performs a circular swing that launches three air compressed projectiles spiraling towards the target instead of one or two, tripling the power of the technique, but with Shuusui, the air compressed projectiles instead fuse and become a larger and more powerful, compressed air projectile. This attack seems to be as powerful as Luffy's Gomu Gomu no Cannon.

* Karasuma Gari (Demon Crow Hunt): Zoro performs a flying multiple slash technique.

* Gyūki Yuzume (Cattle Demon Brave Hoof): The swords are positioned pointing at the enemy. Zoro lunges forward and hits the enemy with great impact. This was first seen being used to shatter T-Bone's sword. This attack can also be done on air.

* Enbima Yonezu Oni Giri (Charm Demon Sleepless Night Demon Slash): A stronger variation of "Oni Giri" where the swords are twisted during the slash for added force, resulting in this attack striking multiple opponents instead of one.

* Ichi Gorilla (One Gorilla): Zoro flexes his left or right bicep, in preparation for Nigori-zake.

* Ni Gorilla (Two Gorillas): Zoro flexes his right or left bicep, in preparation for Nigori-zake.

* Nigori-Zake (Two-Arm Strength Slash): After using both Ichi and Ni Gorilla, Zoro swings his swords so that the tips meet when they hit the opponent, with the swords in his mouth and left hand being held at the same level and the right's hilt dropping at an angle.

* Hyō Kin Dama (Leopard 'Kin' Ball): Zoro jumps forward while spinning in the air, forming a ball shape with his blades. This is basically a feinting maneuver, so even if the target manages to read the pattern of this attack and move out of Zoro's trajectory, they will still be cut as Zoro careens past them.

* Daibutsu Giri (Great Buddha Cut): A series of horizontal sword slashes that are powerful enough to cut apart a small building. This is the first new Santōryū technique Zoro has used since losing Yubashiri. This move can also be performed vertically.

* Yasha Garasu (Night Yaksa Crow): Zoro spins like a rolling wheel at an enemy with his swords, eventually coming to a head with a tornado-like move while continually thrusting the swords at the opponent. This attack leaves cuts shaped like crows' feet.

These are the attacks he uses with two swords. Nitōryū was also Zoro's original fighting style when he began to learn how to wield a sword, before accepting Kuina's sword and practicing Santōryū.

* Taka Nami (Hawk Wave): While airborne, creates a powerful gust of wind to knock opponents over. First used to wipe out some Baroque Works agents at Whiskey Peak. The pun here is that takana can also mean 'mustard leaf' and 'mi' can refer to ingredients in soup. It can be done while standing on the ground. Zoro says this attack is very useful against a group of weak enemies. Takanami can also mean "high waves" in Japanese.

* Sai Kuru (Circling Rhino): Zoro holds his swords in front of him pointing up, like rhinoceros horns, and spins quickly.

* Nitōryū Iai: Rashōmon (二刀流 「居合」 羅生門, Two Sword Style Draw and Resheath Technique: Castle Gate): A dual sword drawing technique so powerful that it can split large obstacles in half. Zoro draws his swords, and sheaths them quickly, able to split a train carriage in half.

* Nanajūni Pound Hō (Phoenix of the 72 Earthly Desires (Kanji) 72 Pound Phoenix/Cannon (Furigana)): Same principle as the 36 Pound Cannon. Holding his two swords horizontally above the shoulder, and then performs a circular swing that launches two air compressed projectiles spiraling towards the target instead of one, making it twice as powerful.

* Nigiri (Double Slash): A stance where two swords are held parallel so that the tips are pointing to his right or left side, this move is like a pre-requirement to perform: Tourou, Outourou, Hirameki, Samon and Maguma.

* Tōrō (Climbing a Tower): Two air-based projectile slashes are sent upwards while jumping as Zoro swings his swords in an upward motion.

* Ōtōrō (Reply Climbing a Tower): Two air-based projectile slashes are sent downwards while falling as Zoro swings his swords downwards, with the gravity complimenting the force of the attack.

* Hirameki (Flash): Two air-based projectiles are sent forward after swinging both swords from the left or right side.

* Samon (Sand Drawing): Two air-based projectiles are sent diagonally down and to the left or right after swinging both swords from the left or right.

* Maguma (Demon Bear): A simple downward pound into the opponent with both swords.

* Dai Gekken (Great Fencing Sword): Zoro carves two of his swords on Franky's heavy nunchaku and hit the opponent with it.

These are the attacks he uses with one sword. He usually uses Wadō Ichimonji for them. He mainly fights with one sword when not fighting seriously or when he is using a specialized cutting technique. However, early in the series (when Sham stole two of his swords and Zoro had to fight him and Buchi with just one), Zoro himself says he is "not that good at one-sword techniques". Over time, he seems to have worked on this weakness and becomes proficient with one. In fact, all his Ittōryū techniques are very powerful finishing techniques unlike Nitōryū or Santōryū.

* Ittōryū Iai: Shishi Sonson (One Sword Style Draw and Resheath Technique: Lion's Song): Placing the sheathed sword upright and listening to the "breath" of his opponent, the attack rapidly unsheathes, attacks, and sheaths the sword. An interesting note is that Zoro does the technique back-handed as opposed to from the waist with a standard grip on the sword.

* Sanjūroku Pound Hō (Phoenix of the 36 Earthly Desires (Kanji) 36 Pound Phoenix/Cannon (Furigana)): This attack uses the air itself to slash the target from a distance. To initiate it, Zoro first holds one of his swords horizontally above the shoulder of his sword arm, and then performs a circular swing that launches the air compressed projectile spiraling towards the target. Zoro introduced this technique as a very powerful Flying Slash Attack.

* Hiryū Kaen (Flying Dragon Blaze): Using one sword wielded in his left hand with his right hand gripping his left wrist for support (or vice-versa), Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then bursts into flames (in the anime, the color of the fire is blue instead) from where they were slashed.

During the game Groggy Ball event in the Davy Back Fight, Zoro was forced to come up with an unorthodox form of his fighting style that uses no swords.

* Tatsu Maki (Dragon Twister): The same as Santōryū's Tatsu Maki, but without swords, only with the arms. Zoro's lack of swords means the technique is not a cutting technique, and is more used to send the opponent flying. However, getting hit by one of Zoro's arms as he performs this move could also send the unlucky recipient several feet skyward.

Attributes

Agility: 110
Strength: 100
Endurance: 150
Accuracy: 90
Devil Fruit: 0
Haki: 0

Name:Jinbei
Age:46
Height:9'8"
Weight:270
Affiliations:Pirates
Occupations:Former Captain, Former Shichibukai
Epithet:Knight of the Sea

Appearance:

Pirate NPC's Jinbei

Power & Abilities:.

* Karakusagawara Seiken
Jinbei punches at a fair distance from the intended target(s), so instead of the fist connecting, it releases a shock wave that sends them flying. This move is very similar to Kuma's Pad Cannon with the only difference is that the shock-waves aren't concentrated upon being released; but in exchange, it has a much wider area of effect. This move has a delayed effect, as the shock wave takes a while to affect the opponent(s).

* Gosenmaigawara Seiken
A much-stronger version of the Senmaigawara Seiken. It is a very powerful punch, able to knock out a Demon Guard in one strike. It is used like an uppercut, rather than a straight punch, sending the opponent flying skywards.

* Gyojin Jūjutsu
An underwater technique that Jinbei initiates by first performing a bowl-shaped gesture with his webbed hands (one hand over the other) while underwater right before giving the water itself around him a mighty yank; this allows Jinbei to physically grab and redirect currents as if he were manipulating cloth. In the anime, Jinbei collects the water into a glowing, blue-white orb in his hands, he then swims off at high speed causing the orb to form a spiralling water current which he then throws to the waters surface.

* Kairyū Ipponzeoi
An underwater technique performed after Mizugokoro. Jinbei heaves the current upward, where it erupts from the ocean surface as a towering stream of water. This was first seen used in Impel Down's exterior bay in order to lift a makeshift raft onto a Marine battleship.

* Yarinami
A technique used on a body of water's surface. Jinbei heaves a spear-shaped burst of water with enough force to punch a hole in solid structures. In the anime, Jinbei performed this technique after emerging from the eye of a whirlpool, and then musters up the whirlpool with his webbed hands and throws it into the target(s) in the form a piercing cyclone of water.

* Samehada Shōtei
A simple palm block with enough force behind it to slap away a sword swing from shadow-powered Gecko Moria.

* Samegawara Seiken
A powerful straight punch that is strong enough to send shadow-powered Gecko Moria reeling. It is unknown as to how strong this technique is, in comparison to either his Karakusagawara Seiken or his Gosenmaigawara Seiken.

* Kaimen Wari
Using a karate chop, Kapoty can split the very ocean itself in order to send a shockwave to attack an enemy. In the Viz Manga, this is called Sea Surface Splitter.

Haki

Busōshoku Haki
is another form of Haki that allows the user to create a force similar to an invisible armor around themselves.[2] This armor can protect the user from attacks and push aggressors away. With training, it can be further honed into a weapon with which to strike others, like the Kuja's arrows.

This type of Haki enhances the power of any attack, and also allows the user to bypass the powers of a Devil Fruit user, striking the user's human body beneath whatever protection the Fruit may provide, even in the case of body-altering Fruits such as Paramecia or Logia users

Attributes

Agility: 100
Strength: 140
Endurance: 150
Accuracy: 130
Devil Fruit: 0
Haki: 110

Name: Marshall D. Teach
Age:40
Height:344 Cm
Weight:300Lbs
Affiliations:Blackbeard Pirates
Occupations:Captain of the blackbeard pirates
Epithet:Blackbeard
Weapons:

Appearance:

Pirate NPC's Current_Blackbeard

Power & Abilities:.

Blackbeard has become the first and only character to wield the powers of two Devil Fruits at the same time. Through means that are currently unknown, he acquired the extremely destructive powers of the Gura Gura no Mi from the dead body of Whitebeard and is now able to create earthquakes like his old captain.

* Black Hole : Blackbeard spreads his darkness over a large area and, much like an actual black hole, swallows up anything he chooses. When swallowed it is subjected to a large amount of gravity and crushed, such as an entire village on the island of Banaro


* Liberation : Used following Black Hole. Blackbeard expels all of the destroyed remains of what his darkness has swallowed up at once. This is especially good at demonstrating his power.

* Kurouzu: Extending one arm towards his opponent, Blackbeard activates the gravity power of his darkness to pull them into his grasp. Blackbeard can then attack them with his massive strength. This move is particularly useful in conjunction with the Yami Yami no Mi's power-nullifying abilities, since the target could easily avoid it by fighting at a distance from Blackbeard, as Ace attempted. However this technique has also proven to be a great weakness, as most opponents he draws near him have attacked him while at close range, such as Ace launching two fiery spears into Blackbeard's chest, or Whitebeard slamming his Bisento into Blackbeard's shoulder.

Gura Gura No Mi

* The first skill is a punch that literally cracks the air itself and sends devastating shock waves through the air in the direction it is facing.[3] These shock waves are able to pass through and damage almost any substance, literally tearing it apart. If the shock waves are directed into the ground, the result is a devastating earthquake capable of generating huge tsunamis. Because of its enormous offensive power and quick speed, this attack makes for a very good defense, able to destroy or disrupt any attack before it hits Whitebeard. He first used it this way to defend against Aokiji's ice-spears.[4] The siege walls in Marineford are made of a special material that is able to resist damage and diffuse the power of this attack. The three Marine Admirals were also capable of blocking this attack from reaching the execution platform. Whitebeard was also able to form a barrier of sorts, the vibrations of which protected him from being frozen by Aokiji, as vibrations can not be frozen. In the anime it was also used to deflect cannon balls back to their source.

* The second skill allows him to focus his power to a single point, otherwise known as a hypocenter (given the appearance of a bubble of sorts), to make a concentrated, explosion-like attack. So far, he has been shown capable of using this attack through both his fist and the blade of his bisento. He first used this technique to defeat the giant Vice-Admiral Ronse with a single blow. He can also surround his bisento with the same bubble to increase its striking power and range.

* The third skill lets him "grab" an entire area and rapidly shift it. Using this, he was capable of tilting the entire island of Marineford and the sea around it. This technique was capable of destroying buildings and throwing a giant off of his feet

Attributes

Agility: 110
Strength: 100
Endurance: 200
Accuracy: 250
Devil Fruit: 370
Haki: 0

Name:Monkey D. Luffy
Age:19
Height:172 Cm
Weight:150 lbs
Affiliations: Straw Hat Pirates
Occupations:Captain of the Straw hat pirates
Epithet: "Straw Hat Luffy"

Appearance:

Pirate NPC's 250px-Luffy

Power & Abilities:.

Gomu Gomu No mi

Gun and Artillery Themed Attack
----------------------------------------------------

* Gomu Gomu no Pistol : Luffy's signature attack. A standard straight punch, augmented with stretching. This attack can be used from short to long range. ]

* Gomu Gomu no Rocket : Luffy's main method of traveling long distances fast. He stretches out one of his arms or both and grabs a handhold, then retracts them, projecting himself high into the air at high speeds, over great distances, or even into an opponent.

* Gomu Gomu no Bazooka : Luffy stretches both his arms far back, and then hurls them forward, striking his opponent with both instantaneously. This is usually used as a finishing move.

* Gomu Gomu no Gatling: Luffy uses his stretching ability to bring his fists forward repeatedly in a blurry, rapid barrage of strong punches that creates the illusion of him having multiple arms, however he doesn't actually grow more arms so his arms can be caught by an opponent fast enough (as Enel and Rob Lucci demonstrated).

* Gomu Gomu no Bullet : Luffy stretches one arm far behind him, then snaps it back to deliver a short-distance, one-fisted powerful blow to an opponent.

* Gomu Gomu no Bow Gun: Luffy takes hold of his opponent, then repeatedly twists his torso vertically around his waist. The resulting snapback sends his opponent flying upwards.

* Gomu Gomu no Shotgun: Starts off as an ordinary Pistol attack, after which Luffy "twangs" his stretched arm, causing his fist to connect multiple times.

* Gomu Gomu no Rifle (ゴムゴムの回転弾 [ライフル], Rubber Rubber Rifle): Similar to the Gomu Gomu no Bullet, but Luffy twists his arm around as he stretches it behind him and hits the opponent at close range, putting a spin on them.

* Gomu Gomu no Cannon : Luffy builds up speed with a long series of quick punches, and finishes with a single double-fisted blow. A powerful technique that can pierce strong armor, and, in combination with Zoro's Three-Swords Style, devastating enough to puncture a hole through a massive tidal wave.


Other Weapon Themed Attacks
-------------------------------------------------

* Gomu Gomu no Muchi : Luffy stretches his leg and kicks in a wide circle, striking multiple foes.

* Gomu Gomu no Tsuchi : Luffy takes hold of his opponent with his hands, then spins, twisting his arms. He then untwists them, rapidly spinning his opponent, while bringing him crashing to the floor.

* Gomu Gomu no Kama : Luffy grabs an object behind his opponent and pulls himself towards them. He then stretches out his other arm and clotheslines his opponent.

* Gomu Gomu no Yari : Luffy holds his feet together and kicks with both simultaneously.

* Gomu Gomu no Ōgama : Identical to Gomu Gomu no Kama, but he uses both arms for the rocket and the clotheslining.

* Gomu Gomu no Ono : Luffy stretches one leg high into the air, then brings it crashing down on an opponent or structure, for massive damage, strong enough to destroy large buildings and ships in a single hit.

* Gomu Gomu no Ōzuchi : Similar to Gomu Gomu Mallet, but he performs it using the feet and legs instead of hands and arms while in mid-air.


Other Concept Themed attacks
-------------------------------------------------

* Gomu Gomu no Fuusen: A technique wherein Luffy inflates himself rapidly through his mouth, further increasing his resistance to blunt attacks. With his inflated body, Luffy is capable of deflecting projectile attacks back to their shooters. This is not necessarily always an attack as Luffy can also use this technique for other purposes aside from deflecting projectiles such as escaping Smoker's Smoke Snake technique or using himself as a cushion when his ship is in for a hard landing. This can also prevent Luffy from sinking under water, making him bounce off the surface.

* Gomu Gomu no Kane: While grappled onto an enemy, Luffy stretches his neck backwards, then snaps it back for a devastating head butt to the opponent's face.

* Gomu Gomu no Kazaguruma : A technique that was used once in the Arlong Arc. Luffy planted his feet into the ground to steady himself, then twisted his body around tightly. He then grabbed hold of Arlong's pet Mohmoo and unwound, spinning the Sea King around rapidly to crush the Fishmen surrounding him. After spinning around several times, Luffy then let go of Mohmoo and threw him far away. While it took out most of Arlong's Fishmen, it however had the disadvantage of getting Luffy's feet stuck in the ground.

* Gomu Gomu no Tate : Luffy grabs the fingers of one hand with the other, and stretches them before his face to block blades that pass between the fingers.

* Gomu Gomu no Ami (ゴムゴムの網, Rubber Rubber Net): Luffy entwines his fingers making a net like shape and then stretches out his fingers making a larger net in an attempt to trap his opponents. This was first seen being used on Arlong.[24] This is called Gum-Gum Finger Net in the Viz Manga and 4Kids and FUNimation dubs.

* Gomu Gomu no Ikebana (ゴムゴムの生け花, Rubber Rubber Flower Arrangement): A technique in which Luffy grabs hold of the Going Merry's mast and slams it into his opponent. This was first seen being used on Laboon.[25] The name is derived from the fact that the way the mast is slammed resembles typical Japanese flower arrangements. In the 4Kids dub, this technique is not present. This is called Gum-Gum Bouquet in the Viz Manga and Gum-Gum Flower Arrangement in the FUNimation dub.

* Gomu Gomu no Stamp: Luffy stretches his leg out and hits his opponent with the bottom of his foot, leaving an imprint, or "stamp", of his sandal.

o Gomu Gomu no Stamp Gatling : Similar to Gomu Gomu no Stamp, except he makes multiple strikes with his foot.

* Gomu Gomu no Sensuikan: Similar to the Pistol, but his fist travels underground to uppercut the target.

* Gomu Gomu no Baku Baku: Luffy stretches his mouth wide open, and attempts to bite or swallow his opponent.

* Gomu Gomu no Marunokogiri : Luffy grabs his opponent from afar with both arms and winds himself up like with a bow gun. He then kicks off from the ground and spins towards his opponent to deliver a powerful head butt.

* Gomu Gomu no Storm : An extremely powerful move and is easily one of Luffy's strongest attacks. Luffy first uses Gomu Gomu no Balloon and twist his body around tightly, then blows the air out behind him while untwisting to fly in forward while spinning towards an opponent, where he delivers a constant barrage of powerful punches similar to Gomu Gomu no Gatling, with power greatly enhanced by the momentum of his launch.

* Gomu Gomu no Hanabi: Luffy jumps into the air and spins around rapidly. Then he unleashes a flurry of punches and kicks that go in every direction due to the spinning motion.

* Gomu Gomu no Boh... : A technique in which Luffy 'switches off' his conscious mind, allowing him to avoid attacks entirely on instinct. This made him immune to Enel's mind-reading Mantra ability.[30] The disadvantage is that he can neither think nor attack in this state.

* Gomu Gomu no Tako: A technique in which Luffy makes his appendages go limp that they resemble the tentacles of an octopus. This was done in an attempt to figure a way to fight against Enel's Mantra ability.

* Gomu Gomu no Tako Hanabi: Much like Gomu Gomu no Hanabi except, due to the previous move, Gomu Gomu no Tako, his limbs bounce off of walls without losing speed. Because his limbs are limp, Luffy can't predict or control where they will go if they ricochet off of an object, much less the unlucky opponent(s). This is completely advantageous against a Mantra ability user as they also can't predict where Luffy's punches and kicks would come at them.

* Gomu Gomu no Kazan: Similar to Gomu Gomu no Ono, except Luffy's foot is stretched upwards to break through a roof.

* Gomu Gomu no Ame : Luffy jumps into the air and performs a strong, rapid-fire punching attack while spinning. Similar to Gomu Gomu no Storm, except without inflating himself beforehand, and he punches while descending like rain.

* Gomu Gomu no Migawari : Luffy avoids getting hurt from his opponent by grabbing someone else around him and use them as a human shield.

* Gomu Gomu no Pachinko : Luffy grabs hand and foot holds, then intercepts a projectile, stretching back and firing the projectile back at its origin.

* Gomu Gomu no Neji : Luffy grabs onto a large, spinning object that is shot at him while holding onto a foothold, twists his arms and legs as if to do a Gomu Gomu no Giant Gavel while the force of the object propels him further to his ability's limit, then slams the object into a foe while spinning.

* Gomu Gomu no Amidori : A technique wherein Luffy stretches his arm out to catch something. In the FUNimation dub, this is called Gum-Gum Grab.

* Gomu Gomu no Tsuribashi: A technique wherein Luffy turns himself into a make-shift bridge by laying his rubber body across a gap. In the FUNimation dub, this technique is called Gum-Gum Suspension Bridge.

* Gomu Gomu no Nagenawa : A technique wherein Luffy entwines himself around something, and then stretches his arm to grab an object. I
* Gomu Gomu no Propeller : Used against a giant sea bird in the anime, Luffy jumps into the air and does a Gomu Gomu no Gavel, with his hands grabbing the bird's beak to prevent it from attacking him, spinning the bird around in a cyclone before slamming down onto Going Merry's deck.

* Gomu Gomu no Zenmai : Similar to Gomu Gomu no Rocket, however he wraps his arm around a round object multiple times, making it very firm, he then spins around the object then suddenly getting shot very far and high in the direction Luffy wants.

* Gomu Gomu no Hittakuri : Similar to Gomu Gomu no Rocket, except Luffy wraps the outstretched arm several times around the target before rocketing towards it.

* Gomu Gomu no Sadowari : While fighting on sandy terrain, Luffy outstretches his arm and skims the surface of the sand to uppercut the opponent from afar. This was first seen being used against Zoro in an Arabasta filler episode because Luffy went delusional from drinking cactus juice and thought that he was Crocodile. In the FUNimation dub, this is called Gum-Gum Submarine.

* Gomu Gomu no Shoot (ゴムゴムのシュート, Rubber Rubber Shoot): Used in Pirate Soccer King featurette. Luffy stretches back leg and kicks.

* Gomu Gomu no Tomotsuna (ゴムゴムの艫綱 (ともつな), Rubber Rubber Stern Rope) Luffy used this to make a way from his ship to another ship. He stretches his arm far to catch the Marine ship and retracts it, just like Gomu Gomu no Rocket.

* Gomu Gomu no Bungee : When holding onto a ledge while stretched, Luffy retracts his arm to pull him up while hopping along the wall.

* Gomu Gomu no Tomozuna : Luffy stretches both of his arms between the ship he is on and the one he wants to go to. By jumping off the ground, he is able to pull himself and passengers to the ship that he is holding onto.

* Gomu Gomu no Warp : A sort of joke move used in the Rainbow Mist. Since the phenomenon creates a wormhole-like effect, Luffy attempts to "rocket" out of it only to end up exactly where he started.

* Gomu Gomu no Koma : Luffy wraps an outstretched arm several times around a target, then pulls his arm away suddenly, causing the target to spin out of control.

* Gomu Gomu no Twin Pistol : Basically Luffy's normal Pistol attack, only with both of his arms instead.

* Gomu Gomu no 100,000 Degree Bazooka : Basically a regular Gomu Gomu no Bazooka technique that was used by Luffy against Don Achino. The technique differs a little from a regular Bazooka technique, however at the moment of impact,

* Gomu Gomu no Ricochet : Luffy uses both of his arms and legs to rapidly having them bouncing on the surface of the area to attack multiple opponents, similar to Gomu Gomu no Tako Hanabi.

Gears

Gear Second (ギア2(セカンド), Gia 2 (Sekando)) is a powerful form that was first seen in Luffy's fight against Blueno.[41] Luffy pumps his blood rapidly with his legs to kick start the process which in turn, increases the speed of his blood flow, thus providing more oxygen and nutrients to various parts of his body which makes him faster and much stronger.

This form also enables Luffy access to his own version of the Rokushiki technique, Soru, which would make sense since he used Soru's principle, which is to kick the ground ten or more multiple times to propel the user over to a desired distance at imperceivable speeds, as the basis of Gear Second by incorporating it with his Gomu Gomu No Mi powers. In other words, Luffy practically uses his elastic body by compressing it and using it as the kick-off point when initiating Gear Second. As a result, he can not only utilize a much more refined form of Soru that is far superior to other Soru users, but the power of his attacks are also greatly enhanced by the great speed that they seem to break the sound barrier, generating sonic boom-like effects in the process.

* Gomu Gomu no Jet Pistol: Luffy delivers a Gomu Gomu no Pistol so fast that the fist's movement is invisible, and it truly seems like he shoots his opponent, except that the resulting impact is not akin to an actual pistol, but to a small hand-held cannon and powerful enough to propel the unlucky recepient several meters away. The incredible speed both makes the strike far more powerful, and harder to dodge. After the time-skip, Luffy has shown to be able to use this attack in conjunction with Busōshoku Haki to completely destroy a Pacifista.

* Gomu Gomu no Jet Rifle : A Gear Second technique that first appeared in the anime. Luffy delivers a very fast Gomu Gomu no Rifle. The winding of the original Rifle along with its snapback happening almost at the same time as Luffy speeds towards the target makes this move impossible to evade.

* Gomu Gomu no Jet Stamp : Luffy delivers a Gomu Gomu no Stamp, with the same effect as the Jet Pistol.

* Gomu Gomu no Jet Missile : A Gear Second technique that first appeared in the anime. Luffy stretches and grabs onto an enemy's body. Then, he very quickly retracts, crashing into the foe.

* Gomu Gomu no Jet Bazooka : Luffy charges at his opponent at high speed, and delivers a very fast and very strong Gomu Gomu no Bazooka.

* Gomu Gomu no Jet Axe : A Gear Second technique that first appeared in the anime. Luffy stretches his leg vertically and then crashes it down on his opponent, unlike the usual version however, rather than merely smashing his foot into the enemy the speed at which it is done is so quick that rather than attacking the area directly in front of him, his Jet axe strikes several metres in length, thus increasing its range.

* Gomu Gomu no Jet Whip : Luffy delivers a Gomu Gomu no Muchi, so fast, that only the slipstream is visible. In the Viz Manga and FUNimation dub, this is called Gum-Gum Jet Whip.

* Gomu Gomu no Jet Bullet: An extremely fast, strong close-range punch. When attacking head-on, the stretching of the original Bullet along with the resulting snapback seem to occur almost simultaneously at once, making it virtually inescapable.

* Gomu Gomu no Twin Jet Pistol : Luffy punches with both arms simultaneously. Visually, the move only differs from his normal Gomu Gomu no Bazooka in that instead of doing an open palm strike, he has clenched fists which leave two knuckle shaped imprints on his foe. As since the move hit so fast, the air from it really looks like Luffy is literally firing two pistols.

* Gomu Gomu no Jet Gatling : This is one of Luffy's strongest techniques. Luffy stands still, and moves his arms at speeds which they can no longer be seen, leaving only jet streams in their place. This results in an effect comparable to Foxy's Kyuubi Rush, except that Luffy doesn't need to make use of Noro Noro photons to slow down his target in order to accumulate the hits. The hits land so fast that, after a volley, they seemingly connect simultaneously. The circles of air bursts from the punches surrounding Luffy, resemble the many barrels of an actual Gatling gun. However, due to the large amount of energy it uses, Luffy cannot sustain it for long,

* Gomu Gomu no Jet Rocket A Gear Second version of Luffy's Gomu Gomu no Rocket technique. After grabbing onto something with stretched out arms, Luffy instantly propels himself forward with blinding speed.

* Gomu Gomu no Jet Cannon: A Gear Second version of Luffy's Gomu Gomu no Cannon. It was not seen as a single attack, but it was seen fused with Zoro's and Sanji's techniques in a combination attack. The time Luffy launches his punches in order to "charge" the attack seems to be shorter and the impact, obviously, is greater in this form. In the Viz Manga, this is called Gum-Gum Jet Cannon. This attack form part of the Santouryuu Gomu Gomu no Diable Jet Mutton 600 Pound Cannon.

Gear Third (ギア3(サード), Gia 3 (Saado)) is another powerful form that is first hinted at the climax of the fight between Luffy and Blueno, and first used, but not witnessed, to knock down a steel door in Enies Lobby.[51] It was first fully seen in Luffy's fight against Lucci.[52] Luffy corks his mouth with his thumb, bites into his thumb joint and blows very hard into it, which inflates his arm. He is then able to transfer the air through his entire body, requiring the torso to act as an interface for his various limbs. Luffy blows so much air into his body that when they're all focused on a single limb, they become the size equivalent to (or greater than) that of a giant's, if anything resembling Oars size. Used with his already-strong physiology, this apparently gives his arm more mass and a larger area to attack with far greater strength, but he sacrifices mobility for this strength, as his limbs are now so large that Luffy has extreme trouble moving unless he is in his Fuusen form.

* Hone Fūsen : Luffy inflates his body by blowing air into his bones. This is done by biting into his right thumb, presumably cutting it open down into to the bone, and then blowing air directly into the opened bone. This technique seems to give Luffy a sturdier defense than the regular balloon, since bullets now ricochet off of him instead of bouncing off of him.

* Gomu Gomu no Gigant Pistol : Luffy delivers a Gomu Gomu no Pistol with extreme force due to the larger size of his fist.

* Gomu Gomu no Gigant Axe : A Gomu Gomu no Ono with even more power due to his enlarged foot and leg. This was first seen being used against Rob Lucci. Its sheer power is able to damage and create a hole in the deck of a Buster Call Battleship.

* Gomu Gomu no Gigant Whip : Gomu Gomu no Muchi with more power due to his enlarged foot and leg. This was first seen being used against Rob Lucci. Its sheer power is able to damage the mast of a Buster Call Battleship.

* Gomu Gomu no Gigant Bazooka : A Gear Third version of Luffy's Gomu Gomu no Bazooka attack. To create this attack, Luffy inflates both his arms by biting both his thumbs and blowing into them. With both his arms inflated to large proportions, Luffy then delivers the attack onto an opponent the same way he regularly does with a normal Gomu Gomu no Bazooka attack, except with much greater power.

* Gomu Gomu no Gigant Jet Shell : One of the strongest techniques Luffy had. While he is still in Gear Second, Luffy goes into Gear Third with Hone Fuusen. With the combination of Gear Second's high speed and Gear Third's air within his bones, Luffy launches his air filled body and rams onto an opponent like a large cannonball. This move is quite reckless, as Luffy suffers both from the excess burn on his body from Gear Second, and the difficulty of moving his body from Gear Third.

* Gomu Gomu no Gigant Rifle : Luffy activates Gear Third to expand one of his arms and then use it to launch a giant version of the original Gomu Gomu No Rifle at a target with greater power, drilling hard into the unfortunate target.[55] This attack is strong enough to destroy the heavily-armored Pacifista ,

* Gomu Gomu no Gigant Stamp : Luffy activates Gear Third and expands his foot to deliver a giant version of Gomu Gomu no Stamp with greater force.

* Gomu Gomu no Gigant Fūsen : Luffy activates Gear Third and expands his torso to create a giant version of his traditional Gomu Gomu no Fuusen, with a much sturdier defense. This move was strong enough to cushion the impact from a massive adversary

* Gomu Gomu no Gigant Gatling: Luffy activates Gear Third and expands both his fists to deliver a giant version of his powerful Gomu Gomu no Gatling technique.


Haki

Kenbunshoku Haki

is a form of Haki that allows the user to sense the presence of others, even if they are concealed from view or too far to see naturally. When using this type of Haki, one can predict an opponent's moves shortly before they make them, thereby making the attack that much easier to evade. This prediction appears to the user as an image or brief "premonition" of what the opponent will do in the user's mind's eye, and the damage the user will take if the attack "hits" for real. It appears that the more killer intent the enemy has the easier they are to predict, though more skilled users can predict future moves regardless of whether there are ambient murderous intents or not


Busōshoku Haki
is another form of Haki that allows the user to create a force similar to an invisible armor around themselves.[2] This armor can protect the user from attacks and push aggressors away. With training, it can be further honed into a weapon with which to strike others, like the Kuja's arrows.

This type of Haki enhances the power of any attack, and also allows the user to bypass the powers of a Devil Fruit user, striking the user's human body beneath whatever protection the Fruit may provide, even in the case of body-altering Fruits such as Paramecia or Logia users

Haōshoku Haki
is a rare form of Haki that cannot be attained through training and only one in a million people are born with it. It was first demonstrated by Shanks, then unnamed, when he used it to scare off a Sea King. Later on, during a meeting with Whitebeard, he used it to knock out most of the crew and cause physical damage to the Moby Dick, which the few still standing attributed to his superior Haki.[

This type of Haki grants the user the ability to overpower the wills of others. The most common usage in the series so far is knocking those with weak wills unconscious.] Whilst inexperienced users are restricted to merely overpowering the will of one individual or blindly knocking out weak-willed people around them, those with more expertise can pick out weak-willed individuals in a large group and knock them out without affecting those around them.However, those with stronger wills can resist or even ignore the effects of Haōshoku Haki. According to Rayleigh, this type of Haki cannot be trained to be stronger as it is based on the natural spirit of the owner. It seems that upon recovery, victims of Haōshoku Haki experience the sensation of chills running through their body, though it presumably wears off after a short period.

Attributes

Agility: 100
Strength: 100
Endurance: 140
Accuracy: 80
Devil Fruit: 130
Haki: 80
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Pirate NPC's Empty
PostSubject: Re: Pirate NPC's   Pirate NPC's Icon_minitimeSun Nov 14, 2010 2:43 pm

Name:Wiper
Age:41
Height:6'4"
Weight:200
Affiliations:Pirate
Occupations:Shandians
Weapons:

Skate Type Wavers
which are used to make him go fast and improve his kicks. They are also equipped with Seastone to make him able to attack Logia users.

Burn Bazooka
His Burn Bazooka is a typical bazooka capable of firing cannonballs and such. However, when equipped with a Breath Dial, the bazooka is able to fire a large pillar of white-blue flames caused by the ignition of the bazooka and the air released from the Dial within.

Reject Dial
For Enel's Survival Game, Wiper equipped himself with a Reject Dial. The Dial is 10 times stronger than a regular Impact Dial and is able to inflict great damage. The damage released by the dial however, is both devastating to the opponent it is being used against and the user using it. A regular person would be killed with one try. As such, Wiper used the Dial sparingly knowing the risks involved.
Appearance:

Axe Dial
which cannot be found in Skypiea, delivers a thin blast of air capable of slicing through a man and his shield in one blow

Appearance:
Pirate NPC's 250px-Wiper1

Power & Abilities:.

Wiper is skilled at close combat, mainly involving the use of Skate-type Wavers to boost his kicks and to swiftly fight his opponent. He also has great endurance as he is able to use his Reject Dial three times without dying, a feat that normally kills a regular person with one try. It can be said that Wiper partially inherited part of his power from Calgara. He was also able to fight on par with Luffy when they crossed paths on Upper Yard.

Attributes

Agility: 90
Strength: 50
Endurance: 100
Accuracy: 30
Devil Fruit: 0
Haki: 0

Name:Gedatsu
Age:49
Height:6'5"
Weight:240
Affiliations:Pirates
Occupations:God's Priest
Weapons:

Milky Dial's

Flash Dial

The Flash Dial
is one of the two known types of Dials that store and release light. The Flash Dial lets out an extremely bright amount of light for a very brief period, effectively causing temporary blindness if used against a person. It is likely first seen in Braham's Flash Guns. Usopp also used one in his fight against Luffy.

The Milky Dial
can store clouds. This can be used to create pathways in the air out of clouds, upon which devices capable of moving upon clouds can trave

Jet Dial
is a more powerful version of the Breath Dial, which blows out a burst of air at great speed. This allows them to be used for faster propelling purposes. They were once used in wavers when they were common, but were replaced by Breath Dials when they became extinct. Nami's Waver has a Jet Dial, making it faster than a normal one

Appearance:

Pirate NPC's Gedatsu

Power & Abilities:.

Gedatsu uses Dials hidden on his body to aid him in fighting his opponent in the Ordeal of Swamp. He also has Milky Dials in his shoes that allow him to fly. His ordeal overall has a 50% chance of survival, due to his incompetence (otherwise, the chance of survival would be 5%). Furthermore, the Dials that he employs can function outside of Skypeia and into surface ground level, which proved advantageous for him after he crash landed right into Arabasta after the Skypeia Arc

Mantra

Gedatsu has the ability known as Kenbunshoku Haki, but in the sky islands, it's known as "Mantra". With Mantra, he can predict what his enemies are planning before they do it, and can act accordingly.

* Swamp Cloud Burger : Using two special Dials hidden in his sleeves, Gedatsu creates a big blob of swamp cloud and throws it at his opponent trying to capture them inside. If the cloud hits the head of his opponent he wouldn't be able to breathe as it has the properties of a swamp and the density of a cloud.

* Jet Punch : Gedatsu activates one of the extinct Jet Dial on his elbows to throw a punch so fast that he disappears. He dislikes using this technique however because activating the Jet Dial tears his clothing (particularly the part of his sleeves around the elbows). This punch is very powerful, even when Chopper used his Guard Point he was still hurt by this technique.

Attributes

Agility: 90
Strength: 40
Endurance: 60
Accuracy: 10
Devil Fruit: 0
Haki: 100

Name:Shura
Age:45
Height:6'1"
Weight:210
Affiliations:Pirate
Occupations:God's Priets
Weapons:

Heat Dial Javelin

Axe Dial

Flash Dial

Appearance:

Pirate NPC's Shura

Power & Abilities:.

Rides a giant bird named Fuza which can also breath fire

Pirate NPC's 250px-Fuza

Mantra

Shura has the ability known as Kenbunshoku Haki, but in the sky islands it's known as "Mantra". With Mantra, he can predict what his enemies are planning before they do it, and can act accordingly.

Attributes

Agility: 60
Strength: 20
Endurance: 20
Accuracy: 90
Devil Fruit: 0
Haki: 110

Name:Ohm
Age:42
Height:6'3"
Weight:230
Affiliations:Pirate
Occupations:God's Priest
Weapons:

* Eisen Whip : Ohm unleashes a powerful whip-like attack from his sword, making it look like a projectile attack at high speeds.
* Eisen Fan : Ohm shapes the blade of his sword into a fan-like blade and strikes against his opponent.
* Eisen Fork : Ohm shapes his sword into a giant fork and wields it like a whip once again.
* Eisen Back : Ohm forms a solid wall to block any of his opponent's attacks.
* Eisen Fleuret : Ohm shapes his sword into a long, sharp spear and projects it against his opponent.

Appearance:

Pirate NPC's 414px-Ohm

Power & Abilities:.

Weapon

Ohm's main weapon is a katana sword with the blade made of Iron Cloud, a brand of Skypiean cloud said to be as strong as steel, but as light and flexible as the clouds that made up the whole of Skypiea. In addition, it has a Eisen Dial equipped at the pommel, which is actually a Milky Dial for his Iron Cloud Sword that allows him to turn the sword's blade into any shape including a wall or a whip. He carefully placed Dials all over his ordeal that activated if they were stood on that formed barb wires. Many of Ohm's attacks start with "Eisen", which is the German word for "iron"

Mantra

Ohm has the ability known as Kenbunshoku Haki, but in the sky islands, it's known as "Mantra". With Mantra, he can predict what his enemies are planning before they do it, and can act accordingly. However, this precognitive skill works by gleaning in on the intents of his adversaries. And as such, cannnot foresee what will happen if the recipients themselves are not aware of the final outcome. This was seen upon his defeat at Roronoa Zoro's hands after the latter fired a 108 pound cannons at Ohm through a thich wall (Zoro took the chance that this technique will overcome Ohm's Eisen Whip, which, of course, it did)

Chokkaku Senkō Bōn Sowāru (直角閃光 ボーン空割(ソワール), Right Angle Flash: Bone Slash): T-Bone first makes a right angle cut in the air with his sword, and then swings it, sending a rectangular cut forward. This makes a clean, rectangular cut on whatever it hits.

Chokkaku Hichō Bōn Ōdorī (直角飛鳥 ボーン大鳥(オオドリー), Right Angle Flying Bird: Large Bone Bird): T-Bone slashes the air and propels a beam-shaped cut at the enemy. The cut is able to bounce off the air on sharp angular turns, and appears with a bird shaped head at the front of the cut

Attributes

Agility: 60
Strength: 60
Endurance: 40
Accuracy: 30
Devil Fruit: 0
Haki: 110

Name:Eneru
Age:43
Height:6'5"
Weight:200
Affiliations:Pirate
Occupations:God of Skypiea
Epithet:God of Skypiea
Weapons:

Golden Staff

Appearance:

Pirate NPC's Enel

Power & Abilities:.

Mantra

Enel has the ability known as Kenbunshoku Haki, known as "Mantra" in the sky islands. His haki is further enhanced by his Devil Fruit powers, making him virtually omniscient of the thoughts and actions of Skypeia. Nevertheless, Enel himself admits that Mantra is not perfect

Goro Goro No Mi

* 1, 5 Million, 10, 20, 30, 50, 60 Million, 100, Max 200 Million Volt Vari : Enel releases various levels of his electric energy, eventually becoming a living body of lightning.

* Sango : Enel unleashes a massive charge of electricity from his hand that forms a wide blast used to devastate large areas with no specific target in mind.[8] "Sango" is the Yoruban (West African) god of thunder. In the FUNimation dub, it retains its name. In the Viz Manga, it is called Sango Smash.

* El Thor : Mostly used to destroy long range ships, Enel focuses a large cluster of electricity above his target, then uses it to send a huge and powerful lightning bolt crashing down from the sky, deep frying said unlucky target. He can also use this attack to launch a massive thunder stream from his hand.

* Kari : Enel heats the air around him with his Goro Goro no Mi powers until it explodes in a thunder clap. This is used to avoid and neutralize non-material attacks.[10] "Kari" is the Malayan god of thunder.[9] In the Viz Manga, this is called Kari Krash.

* 30,000,000 Volt Hino : Enel creates a giant hawk shaped blast of lightning.[11] "Hino" is the Iroquois (Native American) god of thunder.[9] This is called Hino Bird Zap in the Viz Manga.

* Kiten : Enel creates a giant tiger like beast shaped blast of lightning.[12] "Kiten" is an Asian god of thunder.[9] The name is also a pun to the electrical beast created as Kiten is similar in pronunciation to Kitten. In the Viz Manga, this is called Lightning Beast Kiten.

* 60,000,000 Volt Julungul: With his golden staff, Enel taps the top two drums he wears on his back. A giant dragon shaped blast of lightning emerges from the two drums much stronger then Hino or Kiten attacks.

* Gloam Paddling : Enel uses his Goro Goro no Mi powers to heat metal and melt nearby metal then reshape it into anything he desires. During his battle with Luffy he used this attack to change gold into a trident.

* Deathpiea : A thunder storm is created by Enel's powers. Using these storm clouds, Enel can rain lightning down on the land below him.

* Mamaragan : The thunderstorm created by Deathpiea showers lightning everywhere. The lightning bolts are much larger and more powerful than normal lightning bolts and one is enough to burn down an entire village.[

* Raigō/Ragal: Also known as the Advent of Thunder, Enel creates a huge spherical cloud filled with electricity. The ball has enough power to destroy an entire island. It is created by the combined powers of Enel and Maxim.

* 200,000,000 Volt Amaru : Enel transforms into a gigantic Raijin looking thunder god made of pure electricity and supposedly is when Enel is at his strongest

Attributes

Agility: 110
Strength: 100
Endurance: 40
Accuracy: 80
Devil Fruit: 150
Haki: 150

Name:Kuroobi
Age:48
Height:6'7"
Weight:300
Affiliations:Pirate
Occupations:Arlong Pirate

Appearance:

Pirate NPC's Kuroobi

Power & Abilities:.

* Hyakumaigawara Seiken (Hundred Tile True Punch): A hard punch that can send an opponent flying. Kuroobi claims that this attack is so strong that it can break through 100 tiles.

* Wantō Giri (Arm Blade Slash): Kuroobi slams his arm-fin into the back of his opponent's neck.

* Itomaki Kumite (Devilfish Sparring): Done underwater, Kuroobi wraps his ponytail around the opponent's waist to prevent them for escaping. The word "Itomaki" means "Manta Ray"; but it can also mean "spool of thread", which is what his opponent looks like when they’re caught by this attack.

* Kaisoku: Harakudashigeri (Sea-Speed Stomach Drop Kick): An underwater attack, Kuroobi darts forward and uses that momentum to deliver a savage side kick to the opponent's stomach. This attack's name is a major pun, the word "Kaisoku", written with different Kanji, can mean "high speed"; the term "Harakudashi", meaning "drop of the stomach", is also the word for "laxative"; and, finally, the word "Geri" is one of the many ways of writing "kick", but this version can also mean "diarrhea". Put them all together and you get "High speed, laxative induced diarrhea".

* Ka Ka Kakato Otoshi (Fire Flower Heel Drop): Done underwater, Kuroobi spins then hits his opponent with the heel of his foot.

* Kachiage Haisoku (Rising Thrust-Kick): Done underwater, an inner-sole kick to the chin of Kuroobi's opponent.

* Jōdan Bakushō (High-Rank Exploding Palm): Done underwater, this is an open-palm attack to the chin of Kuroobi's opponent.

* Appakushi Chokka Kōro (Death by Pressure Plunge): Done underwater, Kuroobi grabs his opponent then swims extremely fast to the ocean floor where the pressure of the ocean wreaks havoc on the opponent's body.

* Senmaigawara Seiken (Thousand Tile True Punch): A much stronger version of the Hyaku Maigawara Seiken, Kuroobi claims that this move is the "true essence of Fishman Karate", can break through 1000 tiles, and kill a human with one shot. Unforunately for him, it was never get to be seen if he’s telling the truth, due to Sanji having defeated Kuroobi with a barrage of kicks before the punch could actually connect.

Kaimen Wari (Sea Surface Splitter): Using a karate chop, Kapoty can split the very ocean itself in order to send a shockwave to attack an enemy.

Samehada Shōtei (Sharkskin Palm Block): A simple palm block with enough force behind it to slap away a sword swing from shadow-powered Gecko Moria

Attributes

Agility: 40
Strength: 150
Endurance: 110
Accuracy: 0
Devil Fruit: 0
Haki: 0

Name:Hatchan
Age:53
Height:6'6"Ft
Weight:300 Lbs
Affiliations:Pirates
Occupations:Arlong Pirate
Epithet:Hachi
Weapons:

6 Cutless's

Appearance:

Pirate NPC's Hatchan

Power & Abilities:.

* Takoashi Kiken (Octopus Foot Miracle Swords): Hatchan swings his swords wildly at his opponent while charging at them.

* Takotsubo no Kamae (Octopus Pot Stance): Hatchan points all his swords together out in front of him with their back edges all pointed to each other and arranged in a circular array over his chest to block an attack.

* Shin Shun - Tako Age - Taikai (New Spring - Open the Octopus - Break It Apart): Done after Takotsubo no Kamae. After Hatchan blocks an attack, he breaks away the opponent's weapon and defenses by splaying his swords apart, leaving them open to a headbutt to the chest and flings them into the air.

* Rokutōryū Ōgi: Rokutou no Waltz , Six-Sword Style Ultimate Technique: Six-Sword Waltz?): Follows Shin Shun - Tako Age - Taikai, Hatchan spins all six swords over his head like a fan blade, intend on shredding the descending opponent to pieces. In the Viz Manga and 4Kids and FUNimation dubs, this is called Waltz of the Six Swords.

* Shikai Zero: Takohachi Black ( Zero Visibility: Octopus Hachi Black): Hatchan squirts ink on his opponets, blinding them.

* Takohachi Black on the Rock (Octopus Hachi Black on the Rock): Done after the above move, Hatchan grabs a rock to slam on his blinded opponents.

* Tako San Ren Shin Ken Shira Ha Dori (Octopus Concentrated Three Timet Blade Interception): Hatchan tries to grab a sword swung at him barehanded with his six arms.

* Takohachi Number Nine: Hatchan jumps to a wall or ceiling to avoid an attack and stays stuck on it due to the suction of his tentacles.

* Takoyaki Punch (Flaming Octopus Punch): Hatchan punches rapidly at his opponent.

Hiryū Kaen (Flying Dragon Blaze): Using one sword wielded in his left hand with his right hand gripping his left wrist for support (or vice-versa), Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then bursts into flames (in the anime, the color of the fire is blue instead) from where they were slashed

Taka Nami (Hawk Wave): While airborne, creates a powerful gust of wind to knock opponents over.

Attributes

Agility: 100
Strength: 100
Endurance: 40
Accuracy: 60
Devil Fruit: 0
Haki: 0
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PostSubject: Re: Pirate NPC's   Pirate NPC's Icon_minitimeSun Nov 14, 2010 2:51 pm

Name: Roshio
Age:35
Height: 6'1"
Weight: 200 lbs
Affiliations: Roshio Pirates
Occupations: Captain
Epithet: "Roshio the Executioner"
Weapons: Dual Big-Knifes & Flintlock Pistol

Apperance: Pirate NPC's 200px-Roshio

Power & Abilities

Swordsmanship:

Sanjūroku Pound Hō: This attack uses the air itself to slash the target from a distance.

Nanajūni Pound Hō: Same principle as the Sanjūroku Pound Hō. Holding his two knifes horizontally above the shoulder, and then performs a circular swing that launches two air compressed projectiles spiraling towards the target instead of one, making it twice as powerful.

Soru

The Soru allows the users to moves at extremely high speeds in order to avoid attacks, as well as to attack at higher speeds.

Rankyaku

The Rankyaku is a powerful projectile technique, in which Roshio , sending out a sharp "air blade" that can slice objects and greatly damage a human body, from swinging his knife.

Tekkai

The Tekkai hardens the users' muscles to the level of iron, in order to nullify damage taken from attacks

Roukaru Area Network : While moving at high speed, Roshio slashes at his opponent with both hands, using his knifes. Because of his high speed, it appears as if he is attacking with multiple hands.

Attributes

Strength: 100
Endurance: 40
Agility: 100
Accuracy: 60
Devil Fruit: 0
Haki: 0

Name: Bellamy
Age:35
Height: 6'9"
Weight: 200 lbs
Affiliations: Pirates
Occupations: Bellamy Pirates Captain
Epithet: " Bellamy the Hyena "
Weapons: Knife, Pistol

Appearance:

Pirate NPC's Bellamy

Power & Abilities

* Spring Snipe (スプリング狙撃(スナイプ), Supuringu Sunaipu?): Turning both his forelegs into springs, Bellamy launches himself directly at his opponent with a punch. This was first seen being used on Shoujou when Bellamy and his crew attacked the Saruyama Alliance leaders.

* Spring Hopper (スプリング跳人(ホッパー), Supuringu Hoppā?): Bellamy's ultimate attack. Using the surrounding geography like the buildings in Jaya's square, he bounces from one spot to the next, increasing in speed with each successive spring, also disorientating opponents with the continuous sound of springing. He keeps increasing his speed to such a level that he seemingly disappears to spectators. Then he simply has to aim himself at the target and let his velocity do the rest. This is the technique Bellamy used to kill Roshio and was first properly seen when he battled against Luffy where it was completely nullified by a single punch from the latter.[3]

The Shigan (Finger Gun) is a close-quarter combat technique, in which the user pushes their finger into a certain target at a very high speed, leaving a wound similar to a bullet wound, making guns unnecessary.

Shigan "Ouren" ( Finger Gun: "Yellow Lotus"): Used by Lucci. This attack is simply a rapid-fire version of the normal Shigan technique that hits the enemy multiple times

Attributes

Agility: 130
Strength: 20
Endurance: 0
Accuracy: 50
Devil Fruit: 70
Haki: 0

Name: Arlong
Age: 43
Height: 6'3"
Weight: 250 lbs
Affiliations: Pirates
Occupations: Arlong Pirates Captain
Epithet: "Arlong the Saw"
Weapons:

Kiribachi(sword in the picture)

Appearance:

Pirate NPC's Arlong

Power & Abilities

Arlong is one of the Fishmen, massive humanoids that are taller and stronger than any normal human. Arlong, however, is a giant even among Fishmen. His power was remarked to be greater then Don Krieg, the strong (military) force in the East Blue.[9] He possesses amazing physical strength: he was seen lifting a house with his bare hands in pursuit of Usopp, and his powerful shark-like jaws are capable of rending metal, stone and flesh alike. He's also incredibly pain-enduring: during his fight with Luffy, he ripped off many sets of his rapidly re-growing teeth, and he put back in place his broken nose without a grimace. He was seen killing Bellemere with a flintlock, and in the last phases of his fight with Luffy he used a giant sawlike sword, the Kiribachi, with great proficiency, as he was able to cut even a building with it. Predictably, as formidable an opponent as Arlong is on land, in the water he is nearly invincible

* Shark on Darts : Arlong shoots at his opponent like a torpedo with his apparently unbreakable nose.

* Tooth Gum (Tūsu Gamu): Arlong pulls out his own teeth and puts them in his hand to use them as a weapon, immediately growing another pair in his mouth.

* Shark on Tooth (Shāku On Tūsu): Arlong opens his mouth and starts spinning towards the opponent and bites down on them.

Fishman Karate

Hyakumaigawara Seiken (Hundred Tile True Punch): A hard punch that can send an opponent flying. Kuroobi claims that this attack is so strong that it can break through 100 tiles

Kaimen Wari Sea Surface Splitter): Using a karate chop, Kapoty can split the very ocean itself in order to send a shockwave to attack an enemy

Samehada Shōtei (Sharkskin Palm Block): A simple palm block with enough force behind it to slap away a sword swing from shadow-powered Gecko Moria

Attributes

Agility: 100
Strength: 230
Endurance: 200
Accuracy: 100
Devil Fruit: 0
Haki: 0

Name: Gasparde
Age: 49
Height: 6'8"
Weight: 300 lbs
Affiliations: Pirate
Occupations: Gasparde Pirate Captain
Epithet: "General Gasparde"

Appearance:

Pirate NPC's 250px-Gasparde_full

Power & Abilities

Gasparde has mostly been seen using this fruit for combat purposes. He has been seen transforming parts of his body into spikes of hardened syrup to pierce his opponents, uses the stickiness of the syrup to trap his opponents in his body and pummeling them, letting attacks bypass him by turning into syrup, and using the syrupy properties to mimic Luffy's rubber elasticity powers.

Attributes

Agility: 50
Strength: 50
Endurance: 100
Accuracy: 0
Devil Fruit: 100
Haki: 0

Name: Corto
Age: 33
Height: 62"
Weight: 280 lbs
Affiliations: Pirate
Occupations: Amigo Pirates
Weapons:

Two Large 5 Barrel Firearms
Explosive Maracas
Gun Belt
Flying Sombrero

Appearance:

Pirate NPC's 250px-Colt1

Power & Abilities

Corto is seen using two large five-barreled firearms. These fire highly explosive ammunition, as seen by the amount of damage that he caused to Little East Blue with a rather short burst of fire.

He also uses bombs designed like Maracas. These are very highly explosive (much more so than his weapon's ammunition) as only a handful of them created an explosion large enough to cover one side of the island.

He has another set of gun barrels that appear out of his belt and fire at a high rate. He can also "fly" thanks to his sombrero, which can spin at high speeds and create lift, with him still attached. This combined with his "gun belt" allows him to bombard enemies with gunfire from a safe distance. Although, this won't do him any good if his ammo runs out or if his opponent also flies

The Tekkai (鉄塊, Iron Mass?) hardens the users' muscles to the level of iron, in order to nullify damage taken from attacks

Attributes

Agility: 50
Strength: 140
Endurance: 70
Accuracy: 40
Devil Fruit: 0
Haki: 0

Name: Largo
Age: 43 (Zombie)
Height: 6'4"
Weight: 180 lbs
Affiliations: Pirates
Occupations: Pirate Captain
Weapons:

Appearance:

Pirate NPC's 200px-Largofull

Power & Abilities
Even without his Devil Fruit, Largo is still a formidable fighter. He's very resistant and resilient, as he handled getting hit by a combo attack of Sanji and Gear Second Luffy, acting like it never happened. He's also incredibly fast and agile, enough to avoid Luffy's Gear Second attacks, known for the amazing speed at which they're performed.

* Mucho Chou Si Mou ( Much Super Needle Net): Largo eats some metal, then fires the metal from his hands in the form of a barbed wire net.

* Mucho Net Net (Much Net Net): Largo produces some sticky web-like nets at an opponent. This is the most basic type of net that Largo can produce. It is made out of a substance that cannot be easily cut by conventional means.

* Net Net Housou-mou (Much Net Network): After doing Mucho Sticky Net, Largo then uses the net to create a dome to trap his enemies.

* Millionet (Mirionetto): Largo drinks a pot of boiling water and then produces a really hot water net with his mouth.

* Mucho Tetsudou-mou (Much Railroad Net): Largo produces 4 metal frames and hurls them towards his enemy, the frames then combine together to create a metal cage. After the cage is made, it starts shrinking to prevent the victim from trying to escape.

* Mucho Kaji-mou ( Much Fire Net): Largo eats some fire, then produces a burning net of fire from his mouth. This net simultaneously traps an opponent while burning them.

* No Shock Taimou ( No Shock Body Net): Largo transforms his entire body into a net. As a net, he is immune to physical blows.

* Mucho-Mucho Zenshin Taimou (Much-Much Full-Body Net): Largo transforms his body into a net while over an opponent and traps them inside his own stomach.

The Shigan (Finger Gun) is a close-quarter combat technique, in which the user pushes their finger into a certain target at a very high speed, leaving a wound similar to a bullet wound, making guns unnecessary.

Shigan "Ouren" (Finger Gun: "Yellow Lotus"): Used by Lucci. This attack is simply a rapid-fire version of the normal Shigan technique that hits the enemy multiple times

Attributes

Agility: 65
Strength: 65
Endurance: 160
Accuracy: 30
Devil Fruit: 130
Haki: 0

Name: Cabaji
Age: 36
Height: 6'2"
Weight: 170 lbs
Affiliations: Pirate
Occupations: Buggy Pirate
Epithet: "Cabaji the Acrobat"
Weapons:

Unicycle
Razor-sharp Spinning Tops
Flame Breath
Sword

Appearance:

Pirate NPC's Kabaji

Power & Abilities

* Kyokugi! Kaji Oyaji (Acrobatics! Old Man's Flame): Cabaji breathes fire.

* Kyokugi! Yukemuri Satsujin Jiken (Acrobatics! Murder Case in the Hot Spring's Steam): By spinning his sword around quickly, a cloud of dust is formed. Cabaji then pulls a "sneak attack" on the opponent.

* Kyokugi! Yama Noboro (Acrobatics! Climbing the Mountain): Cabaji rides straight up a wall. Usually combined with Acrobatics! Murder Case in the Hot Spring's Steam.

Kyokugi! Kamikaze Hyakkoma Gekijō.

* Kyokugi! Kamikaze Hyakkoma Gekijō (Acrobatics! Theater of One Hundred Kamikaze Tops): Cabaji releases hundreds of tops at his opponent, used as a distraction and later they have explosives put in them.

* Kyokugi! Nōryō Uchiage Hanabi (Acrobatics! Cool Evening Firework Launch): After performing Acrobatics! Let's Climb a Mountain, Cabaji leaps off of the top of the wall, high into the air.

* Ichirin Zashi ( Wheel Stab): Cabaji rapidly descends down from the air with his sword positioned to stab his opponent. Usually Buggy uses his Bara Bara Hou to keep targets still while Cabaji is coming down.

Kyokugi! Sōtennenshoku Carnival (All Natural Color Carnival'): A projectile attack where waves of several colors shoot from his sword.

Hiryū Kaen ( Flying Dragon Blaze): Using one sword wielded in his left hand with his right hand gripping his left wrist for support (or vice-versa), Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then bursts into flames (in the anime, the color of the fire is blue instead) from where they were slashed.

Polka Remise (Polka Continuation): A technique in which the user delivers several thrusts against an opponent. Visually, due to the user's speed, it looks as if they are thrusting with several swords

Gavotte Bond en Avant (Gabotto Bonnaban), Gavotte: Leap Forward): A sword thrusting technique in which the user propels himself forward in order to strike an opponent.

Attributes

Agility: 80
Strength: 50
Endurance: 60
Accuracy: 80
Devil Fruit: 0
Haki: 0
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PostSubject: Re: Pirate NPC's   Pirate NPC's Icon_minitimeSun Nov 14, 2010 3:04 pm

Name: Buggy
Age: 42
Height: 6'1"
Weight: 200 lbs
Affiliations: Pirate
Occupations: Pirate Captain
Epithet: "Buggy The Clown"
Weapons: T-Bone's Sword

Personality:
Buggy will often feign intelligence, only to have his true incompetence revealed. Although he is not "stupid" in the traditional sense, he is prone to gross misjudgments that cost him; usually this is due to his overconfidence. In the original Japanese version of One Piece, he inserts hade ni ( "flashy"), into almost every sentence he speaks ("Flashily die! You flashy bastard!").

History: Buggy the Clown is one of the only Villians in the One Piece series which has kept showing up. He has shown up in many different looks and also has survived. He began an apprentice of the roger pirates now he has just escaped impel down.

Appearance:

Pirate NPC's 251px-Buggy1

Power & Abilities

* Bara Bara Hō ( Split Split Cannon): Holding a weapon, Buggy shoots his hands at the enemy. This was first seen being used against Zoro after he learned of Buggy's powers.

* Chi wo Hau Bara Bara Hō (Ground Runner Split Split Cannon): A variation of Buggy's Bara Bara no Cannon wherein Buggy shoots his hand across the ground in order to grab an opponent's legs. This was first seen being used against Zoro in an attempt to aid Cabaji's attack. Before it could reach it's target however, it was stopped by Luffy when he stomped on Buggy's hand.

* Bara Bara Hō Kirihanashi ( Split Split Cannon - Detach): A variation of the Bara Bara no Cannon where Buggy adds 1/3 of his forearm to his fist, so that if the opponent attempts to stop the attack by grabbing the forearm, Buggy can simply detach his fist and continue the attack. Between his fingers, Buggy holds four knives in this attack.

* Bara Bara Senbei (Split Split Rice Cracker): Buggy first stomps on his shoes to make knives appear on them before he performs this technique. He then throws his lower half cartwheeling on the ground towards an opponent.

* Bara Bara Kinkyū Dasshutsu (Split Split Emergency Escape): When there's an incoming attack aimed at his head Buggy quickly separates his head from the rest of his body to avoid harm.

* Bara Bara Festival (Split Split Festival): Buggy's ultimate attack. He separates all his body parts into tiny chunks and spins them around. Then he can either surround his enemy to block their escape, or pummel his enemy with his body parts at intense speeds. This attack also makes it difficult to hit Buggy while he's using it, however his feet remain on the ground during this move,

Buggy's Bara Bara Car

* Bara Bara Car (バラバラカー, Split Split Car): Buggy uses a set of wheels and a bomb for a motor and uses his powers to reconfigure himself into become a small car for quick getaways. Buggy seems to be able to go about as fast as Alvida's Sube Sube Spur. A plushie was made of Buggy in this form.

* Kūchū Kirimomi Dai Sākasu (Aerial Spinning Big Circus): Buggy detaches his hands and grabs onto an opponent with them before lifting them high into the air. He then turns them so that they're facing the ground before sending his hands flying in a corkscrew pattern back down to earth, throwing them on the ground with high impact.

* Bara Bara Hadeni Gattai (Split Split Flashy Reassemble): An anime exclusive technique that is basically just a "flashier" attempt at recalling all his body parts. Buggy starts to chant "Bara Bara" endlessly while performing this move. The way that Buggy reassembles himself in this technique resembles the lengthy mecha combining sequences commonly found in Super Sentai series.

* Bara Bara Punch (Split Split Punch): An anime exclusive technique wherein Buggy detaches his fist and punches the opponent. .

* Bara Bara Kick (Split Split Kick): An anime exclusive technique wherein Buggy detaches his lower half and simply kicks at the opponents.

* Bara Bara Carnival (Split Split Carnival): An anime exclusive technique wherein Buggy detaches his upper half and clasps both hands together, then slams them down onto the opponent's neck.

Attributes

Agility: 30
Strength: 10
Endurance: 10
Accuracy: 20
Devil Fruit: 200
Haki: 0

Name: Daz Bones
Age:45
Height: 6'7"
Weight: 250 lbs
Affiliations: Pirate
Occupations: 1st Mate
Epithet: "Mr.1"
Weapons: None

Personality: Mr. 1 is stern, emotionless and confident. Mr. 1 hates weakness and due to his Devil Fruit abilities, has come to think of himself as undefeatable. He is dead serious at all times and does not tolerate weakness or frivolity. Mr. 1 also seems to have the belief that having friendships makes one weak

History: Daz bones was Known as Mr.1 in Baroque Works only under the leader Crocodile. He fought against Zoro Proving that his Steel body fruit was a perfect weapon against sword users and that he was strong. After being defeated he is later seen in Impel down escaping with crocodile

Appearance:

Pirate NPC's 200px-Mr1

Power & Abilities

Formerly an assassin from West Blue, Mr. 1 is a proficient hand to hand martial artist. Even without his Devil Fruit powers, he still proves to be a very dangerous, extremely strong man, as seen when he simply gave a headbutt to a fellow prisoner (who was larger than him) and it was enough to knock the man over a great distance. Mr. 1 was also most likely wearing seastone shackles at the time, and was punched by the prisoner hard in the head, but simply shrugged the pain off before retaliating. His power was great enough to put him in Level 4 of Impel Down, and the intense heat there seemed to have very little or no effect on him.

Supa Supa No Mi

By combining his martial arts prowess with the Supa Supa no Mi, a Devil Fruit which gives him the ability to turn any part of his body into sharp steel blades, Daz Bones is a fighter that can literally become a living weapon. As well as giving him an endless variety of bladed weapons, his Devil Fruit powers make him almost immune to damage, by turning his entire body into a blade, thus making it as hard as steel. An example of a transformation is changing his arms into spinning saw wheels, and he is also able to create a small but powerful tornado, similar to Zoro's Tatsumaki technique. Although all of these qualities give Bones the status of a swordsman, he refuses to be classified as one
Attributes

* Spider (斬人 [スパイダー], Zan Nin [Supaidā], literally translated as Beheading Man or Cutting Man): Mr. 1's defensive technique, he remains completely motionless and uses his Supa Supa no Mi powers to make his body as hard as steel and thus impervious to harm, in the same principle to Tekkai.

* Spar Claw (掌握斬 [スパー・クロー], Supā Kurō): Mr. 1 turns the insides of his hands and fingers into blades and slashes like an animal using its claws. If he does this hard enough he can even split objects behind his intended target.

* Sparkling Daisy (発泡雛菊斬 [スパークリング・デイジー], Happō Hina Kiku Zan [Supākuringu Deijī], literally translated as Foaming Daisy Decapitation or Foaming Daisy Slash): First Mr. 1 turns the insides of his hands and fingers into blades, places his hands together wrist-to-wrist, and finally lunges at his opponent using his hands to both stab and slice at the same time. The sheer force of this attack is so strong that it ends up not only cutting his intended target, but things behind his target as well.

* Atomic Spar (微塵斬 [アトミック・スパ], Mijin Zan [Atomikku Supa], literally translated as Particle Decapitation or Particle Slash): Again Mr. 1 turns the insides of his hands and fingers into blades but this time he crosses both hands over his chest and slashes with a downward "X" motion instantly slicing anything in front of him. Mr. 1 claims he can do this such as to cut things up at the atomic level, hence the name.

* Spiral Hollow, Rasen Batsu Zan [Supairaru Horou], literally translated as Helix Uproot Decapitation or Spiral Removal Slash): One of his most devastating attacks, he sprouts circular blades up and down his forearms then makes them spin, turning his forearms into mini-tiller blades that shred anything they touch. His fists remain unchanged during this attack. Due to the way the blades spin around Mr. 1's arms, the technique resembles a drill used by excavators.

* Spar Break , Metsu Retsu Zan [Supā Bureiku], literally translated as Incoherent Decapitation or Chaotic Slash): With both arms, Mr. 1 swings them both and crosses them. This creates powerful forward horizontal slashes. This was first seen during Mr. 1 and Zoro's battle. The slashes were so sharp that they were able to slice the pillar behind Zoro also.

* Atomic Spurt , Mijin Zan Soku Tō [Atomikku Supāto], literally translated as Particle Decapitation Speed Blade or Particle Slash Swift Sword): Yet again, Mr. 1 turns the insides of his hands and fingers into blades to attack, but this time he also sprouts a blade on the bottoms of his feet like ice skates and uses them to gain much greater speed before he strikes.

Agility: 40
Strength: 50
Endurance: 50
Accuracy: 40
Devil Fruit: 90
Haki: 0

Name: Monkey D. Dragon
Age: 43
Height: 6'0"
Weight: 180 lbs
Affiliations: Revolutionaries
Occupations: Leader of the Revolutionaries
Epithet: "The World's Most-Dangerous Criminal" & "The Revolutionary" Dragon
Devil Fruit: Ran Ran no Mi (Storm Fruit)
Type: Paramecia
Weapons: None

Personality: Dragon's personality is mostly unknown due to the many mysteries surrounding him, save for an apparent love for freedom and a belief in fate, traits of a "D". But unlike other members of his family, or D's for that matter, he has a stern and serious demeanor.

History: Dragon's history remains mostly a mystery, aside him from being born in the Goa Kingdom. Thus, it is unclear why Luffy was left to be brought up by his grandfather Garp instead of himself. At some point he began the Revolutionary movement becoming its leader and his ideals began to slowly spread throughout the world.

Appearance: Dragon is usually seen dressed in a long green cloak, underneath which he wears the garb of a revolutionary. He has spiky black hair with a widow's peak hairstyle, and what resemble tribal tattoos on the left side of his face. He is most often seen sporting a sinister grin on his face, further aiding his already intimidating visage.

Pirate NPC's 250px-Dragon1

Power & Abilities

Ran Ran no Mi

* Wind Barrier: Dragon creates wind barriers using the manipulation of wind to protect against attacks.

* Wind Wall: Dragon is capable of creating a tornado that surrounds a certain area in order to cut it off from the outside world. Things from the outside can enter it, while the ones from the inside get cut into pieces if they try to get out of it.

* Wind Body: Dragon is able to turn himself into a gust of wind, negating both physical and elemental attacks.

* Wind Dance: Dragon can summon tornadoes to attack his opponent.

* Wind Light Edge: Dragon can send a large slicing wind which can cut through his opponent.

* Fierce Rain: Allows Dragon to blanket a wide area with a downpour of rain. He can maintain a connection to the rain and tell when someone is obstructing it.

* Lightning Bolt: After covering the sky in stormy thunderclouds, Dragon can call upon lightning to strike down his enemies in the form of a lightning bolt.

* Lightning Dragon Tornado: Dragon's signature technique. Dragon calls down a lightning bolt from the sky, which is combined with a strong wind current, forming a whirling vortex of wind and lightning that takes on the form of a dragon's head, which he can control and attack his enemies.

Attributes

Agility: 150
Strength: 130
Endurance: 140
Accuracy: 100
Devil Fruit: 200
Haki: 0

Name: Don Krieg
Age: 41
Height: 6'3"
Weight: 250 lbs
Affiliations: Pirates
Occupations: Pirate Captain
Epithet: "Foul Play Krieg"
Weapons:
* Ūtsu-Kō no Yoro (Wootz Steel Armor): Don Krieg's supposedly invincible armor. He could use his shoulderplates to augment his already powerful punches, and it has many weapons and defenses built into it, but the armor was shattered by Luffy through some effort. It should be noted that the armour doesn't protect his face, his head, or anything below his waist from attack. However, he makes up for this by his quick reflexes to guard these areas, as demonstrated when he protected his face with his arms from Patty's Meatball of Doom. It was ultimately shattered when Luffy smashed his fists against it.

* Daiya no Kobushi (Diamond Fists): Diamond embedded gauntlets hidden by his gloves (similar to brass knuckles).

* Dangan (Gun Array): Krieg flips open the mantles on his armor to reveal 10 gun barrels, then takes out two dual-pistols and proceeds to pump the enemy's body full of lead. His large ammo supply and rapid firing rate enable Krieg to fire about 14 rounds in a second.

* Morning Star ( Mōningu Sutā): An enormous spiked ball on a chain that Don Krieg swings at people.

* Sakuretsu Shuriken (Shuriken Bomb): A fake version of the MH5 Don Krieg fires from his shoulderplates, this detonates and sends shuriken in every direction, slicing the opponent. This attack was not seen in the anime.

* Bakudan (Small Bombs): Tiny bombs that explode on contact with anything (even water). They're strong enough alone, but they are usually thrown in masses.

* Needle Machine Gun ( Nīdoru Mashingan): Stakes that Don Krieg fires out of his shoulder-plates in a machine gun-like fashion, they are capable of skewering wood and flesh. In the 4Kids dub, these were replaced with Poison Suction Cup Darts in a poor attempt to detract from the violence. In the American version of Grand Battle Rush!, they are still seen as stakes, but are referred to in the move list as "nails" (however, Luffy refers to them as spears in Story Mode).

* Mōdoku Gasu Dan MH5 (Deadly Poison Gas Bomb: MH5): A bomb containing extremely potent deadly poison gas fired from Don Krieg's shoulder-plates. It creates a very large cloud of poison upon impact, and the gas is usually fatal to those without a gas mask. Krieg claims that he could destroy an entire village with one bomb, and uses it sparingly.

* Kenzan Mantle (Kenzan Manto): A cape with spikes on one side, used to protect from melee attacks. It is unknown where he keeps the cape hidden. In the Viz Manga and 4Kids and FUNimation dubs, this is called the Porcupine Cape.[

* Daisensō (Mighty Battle Spear): A spear formed when Don Krieg puts his shoulder plates together that explodes when it hits an opponent. It is supposed to weigh 1 ton, and the more force that is put in the swing, the bigger the explosion. The spear will still explode on impact even if its tip is broken off making it a giant "bomb on a stick", when Luffy broke the tip.

* Kaen Hōsha (Flamethrower): A wrist-mounted flamethrower, it is capable of burning a mast to cinder instantly.

* Tetsu no Ami ( Iron Net): An iron net shot from Don Krieg's wrist. When bound, the opponent can be thrown into the ocean and be left to drown as the iron net drags the opponent down

Personality: Krieg is a typical One Piece villain who displays cruel tendencies using a huge arsenal of weapons and overwhelming odds. He is used to winning and being able to topple any force that goes up against him; this led to his failed attempt to conquer the Grand Line. However, his constant victories and reliance on weapons and odds made him overconfident

History: His past is not known well all that is known is that he is in charge of a large crew and loves his weapons

Appearance:

Pirate NPC's Bscap0028

Power & Abilities

Krieg, of the Pirate Armada, was considered (in military strength) the most powerful pirate in the East Blue. Although Krieg had a lower bounty than Arlong, his fleet of 50 ships and over 5,000 pirates, combined with active pillaging, forced the Marines to view Krieg as a greater threat. Though it was commented by Luffy that Krieg's fleet were not all that powerful, more that there was just so many of them they could overwhelm their opponent.

Krieg also claimed to be the strongest man in the world, while this is clearly an overestimate on his part, he is certainly formidable in physical combat. He possesses superhuman strength as he is shown as being able to take cannonballs without moving an inch, and when he easily lifts and throws the Sabagashira No. 1 that Patty and Carne attacked him in. He can also lift the one-ton Great Battle Spear single-handed, while swinging it freely around.

Psychologically-wise, Krieg is quite intelligent, as he knew that his crew's survival is important, as well as knowing that Baratie would serve as a great pirate ship due to its nonthreatening appearance. He also has knowledge of Devil Fruits, as shown when he witnessed Luffy's ability to stretch, noting that the Grand Line is supposed to be filled with such people. However, Krieg's most potent weapon has always been his talent for skulduggery, which seemed to know no bounds. He lies and pretends to beg for mercy, and then strikes when the opponents lower their guards. His methods have earned him the nickname "Foul-Play"

Attributes

Agility: 0
Strength: 120
Endurance: 50
Accuracy: 100
Devil Fruit: 0
Haki: 0

Name: Alvida
Age: 39
Height: 5'9"
Weight: 280 lbs
Affiliations: Pirates
Occupations: Former Pirate Captain
Epithet: ""Iron Mace" Alvida"
Weapons: Kanabou

Personality: She sees herself as the most beautiful lady in all of the seas; if someone disagrees, she will smash the offender with her iron mace. She does not like noise, nor does she take to risking life against overwhelming odds. She can be forboding to men, especially subordinates and is not afraid to put her foot down firmly on things that go against her interests. When pushed she can be cruel above all else.

History: Alvida Begins as a Captain. Her underlings in the beginning of the series save luffy from a drowning death. This begins the Coby section. As the series progress's she appears many times through out.

Appearance:Pirate NPC's Alvida

Power & Abilities
Before her transformation, Alvida was not a powerful fighter, as she was unable to land a single blow on Luffy before he defeated her (actually, she did, with her trademark iron mace, but with Luffy's body being rubber, the attack was rendered useless). However, her club is still a deadly weapon, and it can kill a man with one blow. Also, being able to wield it with ease, it means that at the very least she is above a normal human in terms of physical strength.
[edit] Devil Fruit
Alvida using the Sube Sube no Mi to slide.

After gaining her Devil Fruit powers, her newly lubricated skin meant that many attacks, such as swords, merely slip off her, leaving her unharmed. She can also skate along on her bare feet at high speeds, but requires a ramp to get her started.
[edit] Weapons

* Kanabou (金棒, Iron Mace): Alvida's trademark weapon is a spiked massive mace, she simply smashes an opponent with it. The fact that she was able to lift the heavy mace despite her rather frail yet flawless appearance suggests that she retains her normal strength from back when before she consumed her Devil Fruit. The attack itself has nothing to do with her Devil Fruit ability whatsoever. Interestingly, instead of getting hurt, males injured by the mace instead exhibits "love-struck" symptoms (similar to the ones Sanji gets whenever he's in close proximity with beautiful women) after getting hit by the current Alvida. During her former, ugly self, the mace is normal, and kills or injures on impact instead

Attributes

Agility: 100
Strength: 90
Endurance: 0
Accuracy: 0
Devil fruit: 80
Haki: 0

Name: Sarquiss
Age:28
Height: 6'0"
Weight: 200 lbs
Affiliations: Pirate
Occupations: Pirate First Mate
Epithet: " Big Knife Sarquiss "
Weapons: Big Knife

Personality: As far as personality is concerned, Sarquiss appears to be not very bright

Just like his captain, he strongly believes that a New Age is coming and laughs at anyone who mentions their dreams. He also falsely believes that a bounty serves as a rating of a person's fighting level, making him believe himself to be a more powerful fighter than he truly i

History:He is first seen on Jaya in Mock Town, bad mouthing Monkey D. Luffy, Roronoa Zoro and Nami, when they try to enter a hotel, that the Bellamy Pirates had booked up fully. After a conversation with the three pirates, Sarquiss came to the conclusion they were a pitiful bunch and threw money on the ground in front of them. As they walked away he called them useless. After seeing Luffy's 30,000,000 wanted poster, Sarquiss decides to show it to his captain

Appearance:
Pirate NPC's Sarquiss

Power & Abilities

Big Knife

Big Chop

Sarquiss uses a giant dagger, which resembles a giant kukri, to fight. It's what gave him his nickname; "Big-Knife" Sarquiss. He usually spins the blade like a windmill in front of him, as to show off. From his one named technique, Sarquiss shows certain acrobatic skills.

* Big Chop: Sarquiss' only-known named attack, where he goes into a vertical spin and uses his trademark "Big Knife" to turn himself into a human buzz-saw. He first used this against Masira, spinning vertically while jumping, cutting Masira multiple times.

Hiryū Kaen (飛竜火焔, Flying Dragon Blaze): Using one sword wielded in his left hand with his right hand gripping his left wrist for support (or vice-versa), Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then bursts into flames (in the anime, the color of the fire is blue instead) from where they were slashed.

Gavotte Bond en Avant (革命舞曲(ガボット)・ボンナバン), Gabotto Bonnaban, Gavotte: Leap Forward): A sword thrusting technique in which the user propels himself forward in order to strike an opponent. As demonstrated by Brook, this, move can be done even at mid-air

Attributes

Agility: 120
Strength: 50
Endurance: 50
Accuracy: 50
Devil Fruit: 0
Haki: 0
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